Design and evaluation of Devanagari virtual keyboards for touch screen mobile phones A Joshi, G Dalvi, M Joshi, P Rashinkar, A Sarangdhar Proceedings of the 13th International Conference on Human Computer …, 2011 | 29 | 2011 |
Does prediction really help in Marathi text input? Empirical analysis of a longitudinal study G Dalvi, S Ahire, N Emmadi, M Joshi, A Joshi, S Ghosh, P Ghone, ... Proceedings of the 18th International Conference on Human-Computer …, 2016 | 13 | 2016 |
Anatomy of Devanagari typefaces G Dalvi ed.] Ravi Poovaiah. Mumbai: IDC, IIT Bombay, 30-36, 2009 | 12 | 2009 |
Strategies for endogenous design of educational games S Athavale, G Dalvi Proceedings of DiGRA 2019 Conference: Game, Play and the Emerging Ludo-Mix, 2019 | 9 | 2019 |
Human-Computer Interaction-INTERACT 2017: 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part II R Bernhaupt, G Dalvi, A Joshi, DK Balkrishan, J O'Neill, M Winckler Springer, 2017 | 8 | 2017 |
Springer: Cham R Bernhaupt, G Dalvi, AK Joshi, D Balkrishan, J O’Neill, M Winckler Switzerland, 2017 | 7 | 2017 |
Can interactive installations bring about behaviour change? Using interactive installation to change food waste behaviours J Bandyopadhyay, G Dalvi Research into Design for Communities, Volume 2: Proceedings of ICoRD 2017 …, 2017 | 7 | 2017 |
Conceptual model for Devanagari typefaces G Dalvi Doctoral dissertation, Ph. D. thesis, 2010 | 7 | 2010 |
A method to study purposeful game design process S Athavale, G Dalvi 2018 IEEE 6th International Conference on Serious Games and Applications for …, 2018 | 6 | 2018 |
Corpus of Marathi Word Frequencies from Touch-Screen Devices Using Swarachakra Android Keyboard A Joshi, G Dalvi, M Joshi Proceedings of the 6th Indian Conference on Human-Computer Interaction, 74-79, 2014 | 6 | 2014 |
A protocol to evaluate virtual keyboards for Indian languages G Dalvi, S Ahire, N Emmadi, M Joshi, N Malsettar, D Samanta, D Jalihal, ... Proceedings of the 7th Indian Conference on Human-Computer Interaction, 27-38, 2015 | 5 | 2015 |
Endogen: Framework for Designing Endogenous Educational Games S Athavale, G Dalvi Proceedings of DiGRA 2020 Conference: Play Everywhere, 2020 | 4 | 2020 |
Discovering strategies for design of purposeful games—a preliminary study S Athavale, G Dalvi Research into Design for a Connected World: Proceedings of ICoRD 2019 Volume …, 2019 | 4 | 2019 |
Shift+ Tap or Tap+ LongPress? The Upper Bound of Typing Speed on InScript S Ghosh, A Joshi, M Joshi, N Emmadi, G Dalvi, S Ahire, S Rangale Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems …, 2017 | 4 | 2017 |
Development of an intuitive user-centric font selection menu G Dalvi IFIP Working Conference on Human Work Interaction Design, 144-153, 2009 | 3 | 2009 |
Human-Computer Interaction–INTERACT 2017 G Dalvi, A Joshi, DK Balkrishan, J O’Neill, M Winckler Berlin: Springer, 0 | 3 | |
Pleasures in Games: Conceptual Analysis of Fun and Its Constructs M Dhamelia, G Dalvi International Simulation and Gaming Association Conference, 197-210, 2021 | 2 | 2021 |
An.-an interactive full body exercise experience for patients suffering from ankylosing spondylitis J Bandyopadhyay, G Dalvi 2017 IEEE 5th International Conference on Serious Games and Applications for …, 2017 | 2 | 2017 |
The anatomy and historical development of Sinhala typefaces S Samarawickrama | 2 | 2016 |
Playful Participatory Approaches with Educators Facilitating Environmental Awareness T Vyas Extended Abstracts of the 2022 Annual Symposium on Computer-Human …, 2022 | 1 | 2022 |