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Alex Moseley
标题
引用次数
引用次数
年份
Using games to enhance learning and teaching
N Whitton, A Moseley
Taylor & Francis, 2012
1542012
Deconstructing engagement: Rethinking involvement in learning
N Whitton, A Moseley
Simulation & Gaming 45 (4-5), 433-449, 2014
752014
Playful learning
N Whitton, A Moseley
Events and activities to engage adults. New York, 2019
512019
An alternative reality for higher education? Lessons to be learned from online reality games
A Moseley
ALT-C, 2008
482008
Observing emerging student networks on a microblogging service
J Badge, S Johnson, A Moseley, A Cann
Journal of Online Learning and Teaching 7 (1), 90-98, 2012
402012
Authentic contextual games for learning
S Brookes, A Moseley
Using Games to Enhance Learning and Teaching, 91-107, 2012
322012
New Traditional Games for Learning
A Moseley, N Whitton
Routledge, New York, 2014
312014
Motivation in alternate reality gaming environments and implications for learning
A Moseley, N Whitton, J Culver, K Piatt
University of Leicester, 2009
292009
An alternate reality for education?: Lessons to be learned from online immersive games
A Moseley
International Journal of Game-Based Learning (IJGBL) 2 (3), 32-50, 2012
232012
Cardiovascular outcomes with GLP-1 receptor agonists vs. SGLT-2 inhibitors in patients with type 2 diabetes
CH Nørgaard, L Starkopf, TA Gerds, P Vestergaard, AN Bonde, E Fosbøl, ...
European Heart Journal-Cardiovascular Pharmacotherapy 8 (6), 549-556, 2022
192022
Museum thresholds: The design and media of arrival
R Parry, R Page, A Moseley
Routledge, 2018
182018
The playful academic
RT Nørgård, A Moseley
The Journal of Play in Adulthood 3 (1), 2021
162021
Play and learning in adulthood
N Whitton, A Moseley
Playful Learning, 12-24, 2019
142019
Why MOOCs matter: The consequence of massive open online courses for museums, universities, and their publics
R Parry, A Moseley, N Gretton, R Tunstall, M Mobbs
MW2016: Museums and the Web 2016, 2016
132016
A case for integration: Assessment and games
A Moseley
Psychology, pedagogy, and assessment in serious games, 342-356, 2014
11*2014
Using games to enhance learning and teaching: a beginner's guide
A Moseley
Routledge, 2012
112012
Integrating instructional design principles in serious games authoring tools: Insights from systematic literature review
A Ahmad, ELC Law, A Moseley
Proceedings of the 11th Nordic Conference on Human-Computer Interaction …, 2020
92020
Twittering the student experience
A Cann, J Badge, S Johnson, A Moseley
ALT Online Newsletter 17, 19, 2009
82009
Motivation in alternate reality gaming environments and implications for education
A Moseley, N Whitton, J Culver, K Piatt
82009
Community: The wisdom of crowds
MA Hoyle, A Moseley
Using Games to Enhance Learning and Teaching, 31-44, 2012
72012
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