Task complexity and learning styles in situated virtual learning environments for construction higher education R Wang, R Lowe, S Newton, T Kocaturk Automation in Construction 113, 103148, 2020 | 79 | 2020 |
Experiential learning styles in the age of a virtual surrogate R Wang, S Newton, R Lowe Deakin University, 2015 | 33 | 2015 |
Unreal editor as a virtual design instrument in landscape architecture studio R Johns, R Lowe Trends in real-time landscape visualization and participation. Wichmann …, 2005 | 23 | 2005 |
The situation engine: a hyper-immersive platform for construction workplace simulation and learning S Newton, R Lowe, R Kember, R Wang, S Davey Proceedings of the 13th International Conference on Construction …, 2013 | 15 | 2013 |
3D and virtual reality for supporting redevelopment assessment AE Afrooz, R Lowe, SZ Leao, C Pettit Real Estate and GIS, 162-185, 2018 | 9 | 2018 |
Situational elearning with immersive technologies S Newton, R Lowe 8th International Structural Engineering and Construction Conference …, 2015 | 7 | 2015 |
Using an analytics engine to understand the design and construction of domestic buildings S Newton, R Lowe Proceedings of RICS Construction and Property Conference, COBRA, 410-419, 2011 | 6 | 2011 |
Beyond the boundary object: sketches, computer games and blogs facilitating design development R Lowe Proceedings of CADRIA08, 544-551, 2008 | 6 | 2008 |
Computer game modding for architecture R Lowe Proceedings of the 14th International Conference on Computer Aided …, 2009 | 5 | 2009 |
The new role for emerging digital technology to facilitate IPD and improve collaboration: a disruptive innovation perspective S Newton, R Lowe, S Rowlinson, DHT Walker Routledge Handbook of Integrated Project Delivery, 347-364, 2019 | 4 | 2019 |
Simulation of Clinical Work Environments Using BIM and Computer Gaming Technology J Mitchell, R Lowe Asia Pacific Journal of Health Management 5 (1), 31-39, 2010 | 4 | 2010 |
Assessing spatial design in virtual environments A Cram, R Lowe, K Lumkin Mobile Computing and Wireless Networks: Concepts, Methodologies, Tools, and …, 2016 | 3 | 2016 |
Blended reality and presence. S Newton, R Wang, R Lowe International Journal of Design Sciences & Technology 21 (2), 2015 | 3 | 2015 |
Learning and Teaching Domestic Construction Competence Using Serious Video Game Technology S Newton, R Lowe, PXW Zou 10th international conference on construction applications of virtual reality, 2010 | 3 | 2010 |
Situational eLearning: the new potential for digital technology S Newton, M Hardie, R Lowe, S Pickersgill, R Rameezdeen, A Srivastava, ... RICS COBRA AUBEA 2015: The Construction, Building and Real Estate Research …, 2015 | 2 | 2015 |
Learning and Teaching Technical Competence in the Built Environment Using Serious Video Game Technology: Final Report 2013 S Newton, R Lowe Office for Learning and Teaching, 2013 | 2 | 2013 |
Learning and teaching technical competence in the Built Environment using serious video game technology S Newton, R Lowe, MR Kember Sydney Australia: Office for Learning and Teaching, 60pp, 2013 | 2 | 2013 |
A role for emerging interactive technologies in Work-Integrated Learning S Newton, R Lowe Proceedings of the 37th Annual Conference of the Australasian Universities …, 2012 | 2 | 2012 |
Real-time porosity using computer gaming technology R Lowe, R Goodwin Automation in construction 20 (3), 279-288, 2011 | 2 | 2011 |
Real time modelling: a solution for accurate, updatable and real-time 3D modelling of as-built architecture R Lowe, J Cromarty, R Goodwin, CM Herr, N Gu, S Roudavski, ... the Association for Computer-Aided Architectural Design Research in Asia, 2011 | 2 | 2011 |