Evaluating player task engagement and arousal using electroencephalography T McMahan, I Parberry, TD Parsons Procedia Manufacturing 3, 2303-2310, 2015 | 125 | 2015 |
Modality specific assessment of video game player’s experience using the Emotiv T McMahan, I Parberry, TD Parsons Entertainment Computing 7, 1-6, 2015 | 92 | 2015 |
Practice parameters facilitating adoption of advanced technologies for enhancing neuropsychological assessment paradigms TD Parsons, T McMahan, R Kane The Clinical Neuropsychologist 32 (1), 16-41, 2018 | 86 | 2018 |
An initial validation of the virtual environment grocery store TD Parsons, T McMahan Journal of neuroscience methods 291, 13-19, 2017 | 42 | 2017 |
Evaluating Electroencephalography Engagement Indices During Video Game Play. T McMahan, I Parberry, TD Parsons FDG, 2015 | 41 | 2015 |
Classification of video game player experience using consumer-grade electroencephalography TD Parsons, T McMahan, I Parberry IEEE Transactions on Affective Computing 13 (1), 3-15, 2020 | 24 | 2020 |
Feasibility study to identify machine learning predictors for a virtual school environment: virtual reality stroop task T McMahan, T Duffield, TD Parsons Frontiers in Virtual Reality 2, 673191, 2021 | 10 | 2021 |
Machine learning classification analysis for an adaptive virtual reality Stroop task J Asbee, K Kelly, T McMahan, TD Parsons Virtual Reality 27 (2), 1391-1407, 2023 | 9 | 2023 |
Subjective distinguishability of seizure and non-seizure Déjà Vu: A case report, brief literature review, and research prospects AM Cleary, J Neisser, T McMahan, TD Parsons, A Alwaki, N Okada, ... Epilepsy & Behavior 125, 108373, 2021 | 8 | 2021 |
A comparison of 3D versus 2D virtual environments on the feelings of social exclusion, inclusion and over-inclusion E Venturini, P Riva, F Serpetti, L Romero, F Pallavincini, F Mantovani, ... Annual Review of CyberTherapy and Telemedicine 14, 89-94, 2016 | 4 | 2016 |
Tolling the Death Knell on the Learned Profession Immunity under the Consumer Protection Act: Short v. Demopolis TL McMahan Willamette L. Rev. 21, 899, 1985 | 4 | 1985 |
Virtual school environments for neuropsychological assessment and training TD Parsons, T Duffield, T McMahan, U Diaz-Orueta Mind, Brain and Technology: Learning in the Age of Emerging Technologies …, 2019 | 3 | 2019 |
Virtual environment grocery store TD Parsons, T McMahan, P Melugin, M Barnett The role of technology in clinical neuropsychology, 143-174, 2017 | 3 | 2017 |
Modality Specific Assessment of Video Game Player's Cognitive Workload Using Off-the-Shelf Electroencephalographic Technologies T McMahan, TD Parsons, I Parberry Dept. Comput. Sci. Eng., Univ. North Texas, Denton, TX, USA, Tech. Rep. LARC …, 2014 | 3 | 2014 |
Adaptive Virtual Environments using Machine Learning and Artificial Intelligence T MCMAHAN, TD PARSONS ANNUAL REVIEW OF CYBERTHERAPY AND TELEMEDICINE 2020, 141, 2020 | 2 | 2020 |
An initial validation of virtual human administered neuropsychological assessments TD Parsons, P Schermerhorn, T Mcmahan, J Asbee, N Russo Annu Rev CyberTher Telemed 15, 123-128, 2017 | 2 | 2017 |
Impact of distractors on executive control in older adults: Construct-driven and function-led approaches to neuropsychological assessment TD Parsons, M Barnet, T Mcmahan ANNUAL REVIEW OF CYBERTHERAPY AND TELEMEDICINE 2016, 71, 2016 | 2 | 2016 |
A virtual reality paradigm with dynamic scene stimuli for use in memory research NS Okada, KL McNeely-White, AM Cleary, BN Carlaw, DL Drane, ... Behavior Research Methods, 1-24, 2023 | 1 | 2023 |
Disruptive Technology Presents: Reimagining Memory Assessment Through Theory, Virtual Reality, and Other Novel Technologies (eg Eye Tracking, SEEG) DL Drane, T Parsons, T McMahan, AM Cleary, N Okada, NP Pedersen, ... CLINICAL NEUROPSYCHOLOGIST 36 (4), 740-740, 2022 | 1 | 2022 |
Assessment of cognitive and functional performance using a Virtual Environment Grocery Store with environmental distractors TD Parsons, M Barnett, T McMahan Annual Review of CyberTherapy and Telemedicine 18, 157-161, 2020 | 1 | 2020 |