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Young Yim Doh
Young Yim Doh
Invited Professor, Graduate School of Culture Technology, KAIST; Director, Games and Life Lab
在 kaist.ac.kr 的电子邮件经过验证 - 首页
标题
引用次数
引用次数
年份
Treatment of Internet gaming disorder: An international systematic review and CONSORT evaluation
DL King, PH Delfabbro, AMS Wu, YY Doh, DJ Kuss, S Pallesen, ...
Clinical Psychology Review 54, 123-133, 2017
2452017
Policy and prevention approaches for disordered and hazardous gaming and Internet use: An international perspective
DL King, PH Delfabbro, YY Doh, AMS Wu, DJ Kuss, S Pallesen, ...
Prevention Science 19 (2), 233-249, 2018
1782018
Flow on the Internet: a longitudinal study of Internet addiction symptoms during adolescence
V Stavropoulos, MD Griffiths, TL Burleigh, DJ Kuss, YY Doh, R Gomez
Behaviour & Information Technology 37 (2), 159-172, 2018
912018
A study on the relationship between educational achievement and emotional engagement in a gameful interface for video lecture systems
H Lee, YY Doh
2012 International Symposium on Ubiquitous Virtual Reality, 34-37, 2012
822012
From separation to integration: Identity development of Korean adult players in online game world
YY Doh, SML Whang
Games and Culture 9 (1), 30-57, 2014
362014
AR Petite Theater: Augmented reality storybook for supporting children's empathy behavior
K Gil, J Rhim, T Ha, YY Doh, W Woo
2014 IEEE International Symposium on Mixed and Augmented Reality-Media, Art …, 2014
322014
Player-character relationship and game satisfaction in narrative game: Focus on player experience of character switch in The Last of Us Part II
V Erb, S Lee, YY Doh
Frontiers in psychology 12, 709926, 2021
232021
What types of happiness do Korean adults pursue?—Comparison of seven happiness types
YY Doh, JB Chung
International journal of environmental research and public health 17 (5), 1502, 2020
232020
Mobile game design guide to improve gaming experience for the middle-aged and older adult population: user-centered design approach
S Lee, H Oh, CK Shi, YY Doh
JMIR Serious Games 9 (2), e24449, 2021
202021
Computational modeling of players’ emotional response patterns to the story events of video games
M Kim, YY Doh
IEEE Transactions on Affective Computing 8 (2), 216-227, 2017
152017
A Conceptual Framework of Online-Offline Integrated Intervention Program for Adolescents' Healthy Smartphone Use.
YY Doh, J Rhim, S Lee
Addicta: The Turkish Journal on Addictions 3 (3), 2016
142016
Generation gap between adolescents group and parents group in the perceptions on online games
JY Kim, YY Doh
Korean Journal of Culture and Social Issues 20 (3), 263-280, 2014
122014
Parents’ divergent views on the Game Shutdown System and sociocultural intervention strategies for children’s healthy game use
JY Kim, YY Doh
Korean Journal of Youth Studies 19 (3), 55-84, 2012
122012
How the Death-themed Game Spiritfarer Can Help Players Cope with the Loss of a Loved One
K Eum, V Erb, S Lin, S Wang, YY Doh
Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing …, 2021
92021
Augmented-reality-based interactive authoring-service-providing system
WT Woo, KW Gil, TJ HA, YY Doh, JM Rhim
US Patent App. 15/563,782, 2018
92018
The Relationship between Players' Characteristics and Trolling Behavior: Focused on
JM Lee, JH Na, YY Doh
Journal of Korea Game Society 16 (1), 63-72, 2016
92016
A conceptual framework for augmented smart coach based on quantified holistic self
H Yoon, YY Doh, MY Yi, W Woo
Distributed, Ambient, and Pervasive Interactions: Second International …, 2014
92014
A Study on Enhancing Emotional Engagement in Learning Situation-Based on Development Case of English Learning Serious Game'Word Collectrian'
H Lee, YY Doh
Journal of Korea Game Society 12 (6), 95-106, 2012
92012
A Proposal of Serious Game Assessment Model Based on Player's Feedback
S Kim, MJ Lee, YY Doh
Journal of the Korean Society for Computer Game 26 (2), 19-26, 2013
82013
The relationship between co-playing and socioemotional status among older-adult game players
S Lee, CK Shi, YY Doh
Entertainment Computing 38, 100414, 2021
72021
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