Game programming gems 7 S Jacobs Charles River Media/Course Technology, 2008 | 28 | 2008 |
Hardware-independent clipmapping A Seoane, J Taibo, L Hernández, R López, A Jaspe Václav Skala-UNION Agency, 2007 | 20 | 2007 |
Physically walking in digital spaces—a virtual reality installation for exploration of historical heritage LA Hernández, J Taibo, D Blanco, JA Iglesias, A Seoane, A Jaspe, ... International journal of architectural computing 5 (3), 487-506, 2007 | 19 | 2007 |
The empty museum. Multi-user interaction in an immersive and physically walkable VR space L Hernández, J Taibo, A Seoane, R López, R López Proceedings. 2003 International Conference on Cyberworlds, 446-452, 2003 | 17 | 2003 |
The experience of the empty museum: Displaying cultural contents on an immersive, walkable VR room L Hernandez, J Taibo, A Seoane, R Lopez, R Lopez Proceedings Computer Graphics International, 2004., 436-443, 2004 | 16 | 2004 |
Dynamic virtual textures J Taibo, A Seoane, L Hernández Václav Skala-UNION Agency, 2009 | 14 | 2009 |
La percepción del espacio en la visualización de arquitectura mediante realidad virtual inmersiva L Hernández, J Taibo, A Seoane, A Jaspe EGA. Revista de expresión gráfica arquitectónica 16 (18), 252-261, 2011 | 12 | 2011 |
Immersive video for virtual tourism LA Hernandez, J Taibo, AJ Seoane Video Technologies for Multimedia Applications 4520, 63-73, 2001 | 11 | 2001 |
SPACE PERCEPTION IN ARCHITECTURAL VISUALIZATION THROUGH IMMERSIVE VIRTUAL REALITY. L Hernández, J Taibo, A Seoane, A Jaspe Revista de EGA, 2011 | 10 | 2011 |
Empty museum: An immersive walkable VR framework for multiuser interaction and telepresence LA Hernández, J Taibo, A Seoane ACM International Workshop on Immersive Telepresence (ITP 2002), 2002 | 9 | 2002 |
Parallel zigzag scanning and Huffman coding for a GPU-based MPEG-2 encoder P Montero, J Taibo, V Gulías, S Rivas 2010 IEEE International Symposium on Multimedia, 97-104, 2010 | 8 | 2010 |
Ampliación de las capacidades de visualización de un SIG libre mediante la comunicación con un navegador 3D FAV García, LAH Ibañez, JT Pena, A Seoane, JIV García I Jornadas de SIG Libre [Recurs electrònics]:] comunicaciones de las …, 2021 | 7 | 2021 |
GPU-based fast motion estimation for on-the-fly encoding of computer-generated video streams J Taibo, VM Gulias, P Montero, S Rivas Proceedings of the 21st international workshop on Network and operating …, 2011 | 7 | 2011 |
Una aplicación para la navegación en tiempo real sobre grandes modelos topográficos L Hernández, J Taibo, A Seoane Actas del IX Congreso Español de Informática Gráfica CEIG. Jaen, 1999 | 7 | 1999 |
Interfaces naturales para contenidos digitales interactivos en museos. La experiencia de Galicia Dixital. LH Ibáñez Revista del Centro de Investigación de la Universidad la Salle 8 (29), 37-42, 2008 | 6 | 2008 |
PlayNet: real-time handball play classification with Kalman embeddings and neural networks OA Mures, J Taibo, EJ Padrón, JA Iglesias-Guitian The Visual Computer 40 (4), 2695-2711, 2024 | 3 | 2024 |
Practical Line Rasterization for Multi-resolution Textures. J Taibo, A Jaspe, A Seoane, M Agus, L Hernández STAG, 9-18, 2014 | 3 | 2014 |
Fast GPU approximation of EPZS motion estimation using branching P Montero, J Taibo 2013 IEEE 15th International Workshop on Multimedia Signal Processing (MMSP …, 2013 | 3 | 2013 |
Optimising lossless stages in a GPU-based MPEG encoder P Montero, VM Gulías, J Taibo, S Rivas Multimedia tools and applications 65 (3), 495-520, 2013 | 3 | 2013 |
Subjective quality assessment of the impact of buffer size in fine-grain parallel video encoding P Montero, L Polak, J Taibo, T Kratochvil Radioengineering 21 (4), 1227, 2012 | 2 | 2012 |