Metaversos formativos. Tecnologías y estudios de caso V Barneche-Naya, RM López, LA Hernández-Ibáñez Vivat Academia, 368-386, 2011 | 35 | 2011 |
Evaluating user experience in joint activities between schools and museums in virtual worlds V Barneche Naya, LA Hernández Ibáñez Universal Access in the Information Society 14, 389-398, 2015 | 20 | 2015 |
Learning and collaboration technologies: third international conference, LCT 2016, held as part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, proceedings P Zaphiris, A Ioannou Springer, 2016 | 15 | 2016 |
A comparative study of walkthrough paradigms for virtual environments using kinect based natural interaction LA Hernández-Ibáñez, V Barneche-Naya, R Mihura-López 2016 22nd International Conference on Virtual System & Multimedia (VSMM), 1-7, 2016 | 10 | 2016 |
A comparative study on user gestural inputs for navigation in NUI-based 3D virtual environments V Barneche-Naya, LA Hernández-Ibañez Universal Access in the Information Society 20 (3), 513-529, 2021 | 9 | 2021 |
An augmented reality facility to run hybrid physical-numerical flood models J Puertas, L Hernández-Ibáñez, L Cea, M Regueiro-Picallo, ... Water 12 (11), 3290, 2020 | 8 | 2020 |
Cyberarchitecture: A Vitruvian Approach LA Ib'ñez, VB Naya 2012 International Conference on Cyberworlds, 283-289, 2012 | 8 | 2012 |
Diseño de un sistema interactivo orientado al usuario del museo R Mihura López, V Barneche Naya, LA Hernández Ibáñez Servicio de publicaciones. Universidad Complutense de Madrid, 2013 | 7 | 2013 |
Los sistemas multimedia digitales interactivos en los museos R Mihura López, V Barneche Naya, LA Hernández Ibáñez | 6 | 2012 |
Joint spaces between schools and museums via virtual worlds: a case study LA Hernández Ibáñez, V Barneche Naya Proceedings of the 2012 ACM workshop on User experience in e-learning and …, 2012 | 5 | 2012 |
Firmitas, Utilitas, Venustas..., Virtualitas. Vitruvius en Second Life. LH Ibáñez, VB Naya Revista del Centro de Investigación de la Universidad la Salle 8 (29), 19-24, 2008 | 5 | 2008 |
Ux aspects of kinect-based movement schemes inside virtual environments for museum installations V Barneche-Naya, LA Hernández-Ibáñez Learning and Collaboration Technologies. Ubiquitous and Virtual Environments …, 2019 | 4 | 2019 |
Assisted navigation and natural interaction for virtual archaeological heritage. Implementation of an attractor-based approach using a game engine LA Hernández-Ibáñez, V Barneche-Naya Mediterranean Archaeology and Archaeometry 16 (5), 43-51, 2016 | 4 | 2016 |
Natural interaction and movement paradigms. A comparison of usability for a kinect enabled museum installation LA Hernández-Ibáñez, V Barneche-Naya, R Mihura-López Learning and Collaboration Technologies: Third International Conference, LCT …, 2016 | 4 | 2016 |
Mundos virtuales como canal de comunicación entre escuelas y museos LA Hernández Ibáñez, V Barneche Naya, R Mihura López Servicio de publicaciones. Universidad Complutense de Madrid, 2012 | 3 | 2012 |
Nuevas tecnologías en los museos: de la contemplación a la experiencia LA Hernández-Ibáñez, R Mihura-López, V Barneche-Naya ¿ Cómo se cuelga un cuadro virtual?: las exposiciones en la era digital, 19-100, 2009 | 3 | 2009 |
Assisted navigation for digital architectural walkthroughs in Natural User Interface-based installations V Barneche-Naya, LA Hernández-Ibáñez Universal Access in the Information Society, 1-15, 2023 | 2 | 2023 |
An enhanced navigation kit for virtual heritage exploration using a game engine LAH Ibáñez, VB Naya 2015 Digital Heritage 2, 755-756, 2015 | 2 | 2015 |
Architectura ex Ludo: aplicación de tecnologías lúdicas digitales para la visualización interactiva de modelos de arquitectura V Barneche-Naya | 2 | 2015 |
The Building as the Interface: Architectural Design for Education in Virtual Worlds LA Hernández Ibáñez, V Barneche Naya Virtual, Augmented and Mixed Reality. Systems and Applications: 5th …, 2013 | 2 | 2013 |