Rebel Girls and Consequence in Life is Strange and The Walking Dead MA Butt, D Dunne Games and Culture, 2017 | 32 | 2017 |
Vivian James–The identity politics of #GamerGate’s avatar MA Butt, T Apperley Proceedings of the Digital Games Research Association of Australia, 1-13, 2016 | 16* | 2016 |
Gaming Lifeworlds: Videogames in Culture MA Butt The University of Sydney, 2022 | 13 | 2022 |
Vivian James – The Politics of Gamergate’s Avatar MA Butt, T Apperley Digital Games Research Association Australia and Foundations in Digital Games, 2016 | 12 | 2016 |
Feminist and Furious: Diversity Work(ers) Against Game Studies of Empire! C Mejeur, MA Butt, A Cole Games and Culture, 1-15, 2020 | 11 | 2020 |
Homo includens: Surveying DiGRA’s diversity MA Butt, L de Wildt, R Kowert, A Sandovar ToDiGRA: Transactions of the Digital Games Research Association 4 (1), 67-104, 2018 | 9 | 2018 |
"Shut up and play": Vivian James and the presence of women in gaming cultures MA Butt, T Apperley Decolonising the Digital: Technology as Cultural Practice, 39-46, 2018 | 9 | 2018 |
Homo Includens: Surveying DiGRA’s Diversity MA Butt ToDiGRA 4 (1), 67-104, 2018 | 9 | 2018 |
Girlfriend Mode: Gamer Girlfriends, Support Roles and Affective Labour MA Butt University of New South Wales, 2016 | 8 | 2016 |
Girlfriend Mode: Gamer Girlfriends, Support Roles and Affective Labour MA Butt Digital Games Research Association Australia, 2016 | 8 | 2016 |
Beer & Pixels: Embodiment, drinking, and gaming in Australia MA Butt Digital Games Research Association, 2018 | 5* | 2018 |
Gaming with the subaltern: Workshop on diversity and inclusion in games CJ Passmore, RL Mandryk, S Schoemann, D Gardner, C MacArthur, ... Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018 | 3 | 2018 |
‘Sculling Shoeys’ at eSports: Nationalism, Masculinity, and Performative Assemblies M Butt proceedings of the Proceedings of DiGRAA, Sydney, Australia, 2023 | 2 | 2023 |
“I NEVER USE HEADSETS”: WOMEN, WARINESS, AND HYPERVIGILANCE FOR THE INEVITABILITY OF ONLINE HARASSMENT IN GAMING CULTURE MA Butt AoIR Selected Papers of Internet Research, 2019 | 1 | 2019 |
Broadening the Imagined Audience: The Case of “Gamers” A Cote, MA Butt The Routledge Companion to Media Audiences, 124-136, 2025 | | 2025 |
Maximising the Potential of SXSW Sydney Games: Report on SXSW Sydney 2023 as a Games Industry Event T Hardwick, M Carter, F Dawson, F Allison, MA Butt, K Clark, M Johnson, ... | | 2024 |
Surviving Whiteness in Games S Harrer, MA Butt, R Khaled, FM Chee, A Naseem, K Spiel, C Passmore, ... | | 2023 |
WHY PLAY WHEN YOU CAN WATCH OR LISTEN? MULTI-MODAL ENGAGEMENTS IN DIGITAL GAMING D Jovic, MA Butt, R Stanton, T Willma AoIR Selected Papers of Internet Research, 2022 | | 2022 |
VIDEOGAMES IN RELATIONSHIP CONFLICTS MA Butt AoIR Selected Papers of Internet Research, 2022 | | 2022 |
‘Lean In’and ‘Lean Out’: On the Politics of Women’s Resilience and Gaming the Gender Divide MA Butt Digital Games Research Association Australia, 2022 | | 2022 |