Evaluation of locomotion techniques for room-scale vr: Joystick, teleportation, and redirected walking E Langbehn, P Lubos, F Steinicke Proceedings of the Virtual Reality International Conference-Laval Virtual, 1-9, 2018 | 275 | 2018 |
Bending the curve: Sensitivity to bending of curved paths and application in room-scale vr E Langbehn, P Lubos, G Bruder, F Steinicke IEEE transactions on visualization and computer graphics 23 (4), 1389-1398, 2017 | 156 | 2017 |
Cognitive Resource Demands of Redirected Walking G Bruder, P Lubos, F Steinicke Visualization and Computer Graphics, IEEE Transactions on 21 (4), 539-544, 2015 | 135 | 2015 |
Analysis of direct selection in head-mounted display environments P Lubos, G Bruder, F Steinicke 2014 IEEE Symposium on 3D User Interfaces (3DUI), 11-18, 2014 | 107 | 2014 |
Comparison of multimodal heading and pointing gestures for co-located mixed reality human-robot interaction D Krupke, F Steinicke, P Lubos, Y Jonetzko, M Görner, J Zhang 2018 IEEE/RSJ International Conference on Intelligent Robots and Systems …, 2018 | 83 | 2018 |
Application of redirected walking in room-scale VR E Langbehn, P Lubos, G Bruder, F Steinicke 2017 IEEE Virtual Reality (VR), 449-450, 2017 | 56 | 2017 |
Animationvr-interactive controller-based animating in virtual reality D Vogel, P Lubos, F Steinicke 2018 IEEE 1st Workshop on Animation in Virtual and Augmented Environments …, 2018 | 51 | 2018 |
Touching the sphere: Leveraging joint-centered kinespheres for spatial user interaction P Lubos, G Bruder, O Ariza, F Steinicke Proceedings of the 2016 symposium on spatial user interaction, 13-22, 2016 | 45 | 2016 |
Positioning of Subtitles in Cinematic Virtual Reality. S Rothe, K Tran, H Hussmann ICAT-EGVE, 1-8, 2018 | 23 | 2018 |
Touching the Cloud: Bimanual annotation of immersive point clouds P Lubos, R Beimler, M Lammers, F Steinicke 2014 IEEE Symposium on 3D User Interfaces (3DUI), 191-192, 2014 | 22 | 2014 |
Redirected spaces: Going beyond borders E Langbehn, P Lubos, F Steinicke 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 767-768, 2018 | 21 | 2018 |
Ring-shaped haptic device with vibrotactile feedback patterns to support natural spatial interaction O Ariza, P Lubos, F Steinicke, G Bruder Proceedings of the 25th International Conference on Artificial Reality and …, 2015 | 18 | 2015 |
Ambiculus: LED-based low-resolution peripheral display extension for immersive head-mounted displays P Lubos, G Bruder, O Ariza, F Steinicke Proceedings of the 2016 Virtual Reality International Conference, 1-4, 2016 | 15 | 2016 |
Control methods in a supernatural flight simulator D Krupke, P Lubos, L Demski, J Brinkhoff, G Weber, F Willke, F Steinicke 2016 ieee virtual reality (VR), 329-329, 2016 | 13 | 2016 |
Influence of comfort on 3d selection task performance in immersive desktop setups P Lubos, G Bruder, F Steinicke Journal of Virtual Reality and Broadcasting 12 (2), 2015 | 12 | 2015 |
Application of redirected walking in room-scale vr. In 2017 IEEE Virtual Reality (VR) E Langbehn, P Lubos, G Bruder, F Steinicke IEEE 2, 449-450, 2017 | 11 | 2017 |
Safe-&-round: bringing redirected walking to small virtual reality laboratories P Lubos, G Bruder, F Steinicke Proceedings of the 2nd ACM symposium on Spatial user interaction, 154-154, 2014 | 10 | 2014 |
Are 4 hands better than 2? bimanual interaction for quadmanual user interfaces P Lubos, G Bruder, F Steinicke Proceedings of the 2nd ACM symposium on Spatial user interaction, 123-126, 2014 | 9 | 2014 |
Evaluation of two leaning-based control methods in a dragon riding interface B Schulte, CP Bimberg, J Hertel, F Neu, P Heidenreich, G Bruder, ... Proceedings of the GI-Workshop VR/AR, 109-116, 2016 | 7 | 2016 |
HapRing: A Wearable Haptic Device for 3D Interaction. OJA Nunez, P Lubos, F Steinicke MuC, 421-424, 2015 | 7 | 2015 |