The potential of 360 virtual reality videos and real VR for education—a literature review J Pirker, A Dengel IEEE computer graphics and applications 41 (4), 76-89, 2021 | 134 | 2021 |
Motivational active learning: engaging university students in computer science education J Pirker, M Riffnaller-Schiefer, C Gütl Proceedings of the 2014 conference on Innovation & technology in computer …, 2014 | 133 | 2014 |
Designing VR experiences–expectations for teaching and learning in VR M Holly, J Pirker, S Resch, S Brettschuh, C Gütl Educational Technology & Society 24 (2), 107-119, 2021 | 111 | 2021 |
Immersive virtual reality for extending the potential of building information modeling in architecture, engineering, and construction sector: systematic review S Safikhani, S Keller, G Schweiger, J Pirker International Journal of Digital Earth 15 (1), 503-526, 2022 | 95 | 2022 |
Virtual reality in computer science education: A systematic review J Pirker, A Dengel, M Holly, S Safikhani Proceedings of the 26th ACM symposium on virtual reality software and …, 2020 | 85 | 2020 |
An educational physics laboratory in mobile versus room scale virtual reality-a comparative study J Pirker, I Lesjak, M Parger, C Gütl Online Engineering & Internet of Things: Proceedings of the 14th …, 2018 | 74 | 2018 |
A practical experience on the use of gamification in MOOC courses as a strategy to increase motivation M Morales, HR Amado-Salvatierra, R Hernández, J Pirker, C Gütl Learning Technology for Education in Cloud–The Changing Face of Education …, 2016 | 54 | 2016 |
Tokenfication-The potential of non-fungible tokens (NFT) for game development A Fowler, J Pirker Extended abstracts of the 2021 annual symposium on computer-human …, 2021 | 52 | 2021 |
Maroon VR: A room-scale physics laboratory experience J Pirker, I Lesjak, C Guetl 2017 IEEE 17th International Conference on Advanced Learning Technologies …, 2017 | 46 | 2017 |
The value of game prototyping projects for students and industry J Pirker, A Kultima, C Gütl Proceedings of the International Conference on Game Jams, Hackathons, and …, 2016 | 45 | 2016 |
Educational gamified science simulations J Pirker, C Gütl Gamification in education and business, 253-275, 2015 | 44 | 2015 |
Understanding the benefits of game jams: Exploring the potential for engaging young learners in STEM A Fowler, J Pirker, I Pollock, BC De Paula, ME Echeveste, MJ Gómez Proceedings of the 2016 ITiCSE working group reports, 119-135, 2016 | 37 | 2016 |
Analyzing player networks in Destiny J Pirker, A Rattinger, A Drachen, R Sifa Entertainment Computing 25, 71-83, 2018 | 32 | 2018 |
Gesture-based interactions in video games with the leap motion controller J Pirker, M Pojer, A Holzinger, C Gütl Human-Computer Interaction. User Interface Design, Development and …, 2017 | 32 | 2017 |
Video games and their correlation to empathy: How to teach and experience empathic emotion ODE Wulansari, J Pirker, J Kopf, C Guetl The Impact of the 4th Industrial Revolution on Engineering Education …, 2020 | 31 | 2020 |
Maroonvr—an interactive and immersive virtual reality physics laboratory J Pirker, M Holly, I Lesjak, J Kopf, C Gütl Learning in a digital world: Perspective on interactive technologies for …, 2019 | 30 | 2019 |
Inside the group: Investigating social structures in player groups and their influence on activity MH Schiller, G Wallner, C Schinnerl, AM Calvo, J Pirker, R Sifa, ... IEEE Transactions on Games 11 (4), 416-425, 2018 | 30 | 2018 |
Enhancing online and mobile experimentations using gamification strategies J Pirker, C Gutl, Y Astatke 2015 3rd Experiment International Conference (exp. at'15), 224-229, 2015 | 29 | 2015 |
Design and evaluation of a learner-centric immersive virtual learning environment for physics education J Pirker, C Gütl, JW Belcher, PH Bailey Human Factors in Computing and Informatics: First International Conference …, 2013 | 29 | 2013 |
Evaluating experiences in different virtual reality setups V Settgast, J Pirker, S Lontschar, S Maggale, C Gütl Entertainment Computing-ICEC 2016: 15th IFIP TC 14 International Conference …, 2016 | 28 | 2016 |