Use of eye movements for video game control JD Smith, TCN Graham Proceedings of the 2006 ACM SIGCHI international conference on Advances in …, 2006 | 285 | 2006 |
Using games to increase exercise motivation J Yim, TCN Graham Proceedings of the 2007 conference on Future Play, 166-173, 2007 | 258 | 2007 |
Heart rate control of exercise video games T Stach, TCN Graham, J Yim, RE Rhodes Proceedings of Graphics interface 2009, 125-132, 2009 | 167 | 2009 |
Designing action-based exergames for children with cerebral palsy HA Hernandez, Z Ye, TCN Graham, D Fehlings, L Switzer Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2013 | 155 | 2013 |
Beyond designing for motivation: the importance of context in gamification C Richards, CW Thompson, N Graham Proceedings of the first ACM SIGCHI annual symposium on Computer-human …, 2014 | 122 | 2014 |
Real-time groupware in the browser: testing the performance of web-based networking CA Gutwin, M Lippold, TCN Graham Proceedings of the ACM 2011 conference on Computer supported cooperative …, 2011 | 112 | 2011 |
Efficient distributed implementation of semi-replicated synchronous groupware TCN Graham, T Urnes, R Nejabi Proceedings of the 9th annual ACM symposium on User interface software and …, 1996 | 104 | 1996 |
Design of an exergaming station for children with cerebral palsy HA Hernandez, TCN Graham, D Fehlings, L Switzer, Z Ye, Q Bellay, ... Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2012 | 98 | 2012 |
Methods for evaluating software architecture: A survey B Roy, TCN Graham School of Computing TR 545, 82, 2008 | 92 | 2008 |
An innovative cycling exergame to promote cardiovascular fitness in youth with cerebral palsy S Knights, N Graham, L Switzer, H Hernandez, Z Ye, B Findlay, WY Xie, ... Developmental neurorehabilitation 19 (2), 135-140, 2016 | 64 | 2016 |
ClockWorks: Visual programming of component-based software architectures NTC Graham, CA Morton, T Urnes Journal of Visual Languages & Computing 7 (2), 175-196, 1996 | 63 | 1996 |
A study of collaboration in software design J Wu, TCN Graham, PW Smith 2003 International Symposium on Empirical Software Engineering, 2003. ISESE …, 2003 | 62 | 2003 |
Designing for exertion: how heart-rate power-ups increase physical activity in exergames M Ketcheson, Z Ye, TCN Graham Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015 | 61 | 2015 |
Exploring automation in digital tabletop board game JR Wallace, J Pape, YLB Chang, PJ McClelland, TCN Graham, SD Scott, ... Proceedings of the ACM 2012 conference on computer supported cooperative …, 2012 | 55 | 2012 |
Low-cost malleable surfaces with multi-touch pressure sensitivity JD Smith, TCN Graham, D Holman, J Borchers Second Annual IEEE International Workshop on Horizontal Interactive Human …, 2007 | 54 | 2007 |
Design and evaluation of a networked game to supportsocial connection of youth with cerebral palsy HA Hernandez, M Ketcheson, A Schneider, Z Ye, D Fehlings, L Switzer, ... Proceedings of the 16th international ACM SIGACCESS conference on Computers …, 2014 | 53 | 2014 |
Exploring haptic feedback in exergames T Stach, TCN Graham Human-Computer Interaction–INTERACT 2011: 13th IFIP TC 13 International …, 2011 | 52 | 2011 |
OrMiS: a tabletop interface for simulation-based training C Bortolaso, M Oskamp, TCN Graham, D Brown Proceedings of the 2013 ACM international conference on Interactive …, 2013 | 46 | 2013 |
The Vista environment for the coevolutionary design of user interfaces J Brown, TCN Graham, T Wright Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 1998 | 45 | 1998 |
Relational views as a model for automatic distributed implementation of multi-user applications TCN Graham, T Urnes Proceedings of the 1992 ACM conference on Computer-supported cooperative …, 1992 | 44 | 1992 |