A survey of general‐purpose computation on graphics hardware JD Owens, D Luebke, N Govindaraju, M Harris, J Krüger, AE Lefohn, ... Computer graphics forum 26 (1), 80-113, 2007 | 3342 | 2007 |
Acceleration techniques for GPU-based volume rendering J Kruger, R Westermann IEEE Visualization, 2003. VIS 2003., 287-292, 2003 | 1382 | 2003 |
Linear algebra operators for GPU implementation of numerical algorithms J Krüger, R Westermann ACM SIGGRAPH 2005 Courses, 234-es, 2005 | 1116 | 2005 |
A particle system for interactive visualization of 3D flows J Kruger, P Kipfer, P Konclratieva, R Westermann IEEE Transactions on visualization and computer graphics 11 (6), 744-756, 2005 | 232 | 2005 |
Clearview: An interactive context preserving hotspot visualization technique J Kruger, J Schneider, R Westermann IEEE Transactions on Visualization and Computer Graphics 12 (5), 941-948, 2006 | 225 | 2006 |
State of the art in transfer functions for direct volume rendering P Ljung, J Krüger, E Groller, M Hadwiger, CD Hansen, A Ynnerman Computer graphics forum 35 (3), 669-691, 2016 | 162 | 2016 |
GPU Ray-Casting for Scalable Terrain Rendering. C Dick, JH Krüger, R Westermann Eurographics (Areas Papers), 43-50, 2009 | 124 | 2009 |
Large data visualization on distributed memory multi-GPU clusters. T Fogal, H Childs, S Shankar, JH Krüger, RD Bergeron, PJ Hatcher High Performance Graphics 3, 57-66, 2010 | 98 | 2010 |
The MoSGrid science gateway–a complete solution for molecular simulations J Krüger, R Grunzke, S Gesing, S Breuers, A Brinkmann, L de la Garza, ... Journal of Chemical Theory and Computation 10 (6), 2232-2245, 2014 | 87 | 2014 |
Tuvok, an Architecture for Large Scale Volume Rendering. T Fogal, JH Krüger VMV 10, 139-146, 2010 | 81 | 2010 |
Evaluation of Interactive Visualization on Mobile Computing Platforms for Selection of Deep Brain Stimulation Parameters CR Butson, G Tamm, S Jain, T Fogal, J Krüger IEEE Transactions on Visualization and Computer Graphics 19 (1), 108 - 117, 2013 | 74 | 2013 |
An Analysis of Scalable GPU-Based Ray-Guided Volume Rendering T Fogal, A Schiewe, J Krüger IEEE Large Scale Data Analysis and Visualization Symposium 2013, 2013 | 63 | 2013 |
Importance-driven particle techniques for flow visualization K Burger, P Kondratieva, J Kruger, R Westermann 2008 IEEE Pacific visualization symposium, 71-78, 2008 | 61 | 2008 |
Direct volume editing K Bürger, J Krüger, R Westermann IEEE Transactions on Visualization and Computer Graphics 14 (6), 1388-1395, 2008 | 59 | 2008 |
The application of GPU particle tracing to diffusion tensor field visualization P Kondratieva, J Kruger, R Westermann VIS 05. IEEE Visualization, 2005., 73-78, 2005 | 59 | 2005 |
GPU simulation and rendering of volumetric effects for computer games and virtual environments JH Krüger, R Westermann Computer Graphics Forum 24 (3), 685-694, 2005 | 58 | 2005 |
The illusion of animal body ownership and its potential for virtual reality games A Krekhov, S Cmentowski, J Krüger 2019 IEEE Conference on Games (CoG), 1-8, 2019 | 57 | 2019 |
Fast Four‐Way Parallel Radix Sorting on GPUs L Ha, J Krüger, CT Silva Computer Graphics Forum 28 (8), 2368-2378, 2009 | 53 | 2009 |
GulliVR: A walking-oriented technique for navigation in virtual reality games based on virtual body resizing A Krekhov, S Cmentowski, K Emmerich, M Masuch, J Krüger Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018 | 49 | 2018 |
Beyond human: Animals as an escape from stereotype avatars in virtual reality games A Krekhov, S Cmentowski, K Emmerich, J Krüger Proceedings of the annual symposium on computer-human interaction in play …, 2019 | 48 | 2019 |