Survey of music information needs, uses, and seeking behaviours: preliminary findings JH Lee, JS Downie ISMIR, 441-446, 2004 | 305 | 2004 |
Why video game genres fail: A classificatory analysis RI Clarke, JH Lee, N Clark Games and Culture 12 (5), 445-465, 2017 | 197 | 2017 |
It wasn't really about the PokéMon: parents' perspectives on a location-based mobile game K Sobel, A Bhattacharya, A Hiniker, JH Lee, JA Kientz, JC Yip Proceedings of the 2017 CHI conference on human factors in computing systems …, 2017 | 144 | 2017 |
Facet Analysis of Video Game Genres JH Lee, N Karlova, RI Clarke, K Thornton, A Perti iConference, 2014 | 111 | 2014 |
Analysis of user needs and information features in natural language queries seeking music information JH Lee Journal of the American Society for Information Science and Technology 61 (5 …, 2010 | 107 | 2010 |
Notes from the underground city of disinformation: A conceptual investigation NA Karlova, JH Lee ASIST Annual Meeting 48 (1), 1-9, 2011 | 97 | 2011 |
The show must go on: A conceptual model of conducting synchronous participatory design with children online KJ Lee, W Roldan, TQ Zhu, H Kaur Saluja, S Na, B Chin, Y Zeng, JH Lee, ... Proceedings of the 2021 CHI conference on human factors in computing systems …, 2021 | 86 | 2021 |
Challenges in cross-cultural/multilingual music information seeking JH Lee, JS Downie, SJ Cunningham ISMIR, 1-7, 2005 | 81 | 2005 |
Users' music information needs and behaviors: design implications for music information retrieval systems JH Lee, H Cho, YS Kim Journal of the Association for Information Science and Technology, 2016 | 70 | 2016 |
Empirical Evaluation of Metadata for Video Games and Interactive Media JH Lee, RI Clarke, A Perti Journal of the Association for Information Science and Technology (JASIST), 2015 | 68 | 2015 |
Understanding user requirements for music information services JH Lee, NM Waterman ISMIR, 253-258, 2012 | 65 | 2012 |
Crowdsourcing Music Similarity Judgments using Mechanical Turk. JH Lee ISMIR, 183-188, 2010 | 65 | 2010 |
Known‐Item Search: Variations on a Concept JH Lee, A Renear, LC Smith ASIST Annual Meeting 43 (1), 1-17, 2006 | 61 | 2006 |
How Similar Is Too Similar?: Exploring Users' Perceptions of Similarity in Playlist Evaluation JH Lee ISMIR, 109-114, 2011 | 60 | 2011 |
Developing a video game metadata schema for the Seattle Interactive Media Museum JH Lee, JT Tennis, RI Clarke, M Carpenter International journal on digital libraries 13, 105-117, 2013 | 58 | 2013 |
Group interactions in location-based gaming: a case study of raiding in Pokémon GO A Bhattacharya, TW Windleharth, RA Ishii, IM Acevedo, CR Aragon, ... Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019 | 56 | 2019 |
Toward an understanding of the history and impact of user studies in music information retrieval JH Lee, SJ Cunningham Journal of Intelligent Information Systems 41, 499-521, 2013 | 56 | 2013 |
A conceptual model for video games and interactive media J Jett, S Sacchi, JH Lee, RI Clarke Journal of the Association for Information Science and Technology 67 (3 …, 2016 | 54 | 2016 |
Armed in ARMY: A case study of how BTS fans successfully collaborated to# MatchAMillion for black lives matter SY Park, NK Santero, B Kaneshiro, JH Lee Proceedings of the 2021 CHI conference on human factors in computing systems …, 2021 | 51 | 2021 |
A cross-cultural study of music mood perception between American and Chinese listeners X Hu, JH Lee ISMIR, 535-540, 2012 | 47 | 2012 |