Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal E Aarseth, AM Bean, H Boonen, M Colder Carras, M Coulson, D Das, ... Journal of behavioral addictions 6 (3), 267-270, 2017 | 718 | 2017 |
A weak scientific basis for gaming disorder: Let us err on the side of caution AJ Van Rooij, CJ Ferguson, M Colder Carras, D Kardefelt-Winther, J Shi, ... Journal of behavioral addictions 7 (1), 1-9, 2018 | 356 | 2018 |
Video game addiction: The push to pathologize video games. AM Bean, RKL Nielsen, AJ Van Rooij, CJ Ferguson Professional Psychology: Research and Practice 48 (5), 378, 2017 | 228 | 2017 |
Are Loot Boxes Gambling?: Random reward mechanisms in video games RKL Nielsen, P Grabarczyk Transactions of the Digital Games Research Association 4, 171-207, 2019 | 165 | 2019 |
The problematic coexistence of" internet gaming disorder" and esports RKL Nielsen, VM Karhulahti Proceedings of the 12th international conference on the foundations of …, 2017 | 67 | 2017 |
Does sexy media promote teen sex? A meta-analytic and methodological review CJ Ferguson, RKL Nielsen, PM Markey Psychiatric quarterly 88, 349-358, 2017 | 48 | 2017 |
Regulating gambling-like video game loot boxes: A public health framework comparing industry self-regulation, existing national legal approaches, and other potential approaches LY Xiao, LL Henderson, RKL Nielsen, PWS Newall Current Addiction Reports 9 (3), 163-178, 2022 | 41 | 2022 |
Esports skills are people skills RKL Nielsen, T Hanghøj 13th European Conference on Game-based Learning, 535-542, 2019 | 32 | 2019 |
Epic, Steam, and the role of skin-betting in game (platform) economies AM Thorhauge, RKL Nielsen Journal of Consumer Culture 21 (1), 52-67, 2021 | 29 | 2021 |
Helping parents make sense of video game addiction RKL Nielsen, D Kardefelt-Winther Video game influences on aggression, cognition, and attention, 59-69, 2018 | 28 | 2018 |
Do older adults hate video games until they play them? A proof-of-concept study CJ Ferguson, RKL Nielsen, R Maguire Current Psychology 36, 919-926, 2017 | 24 | 2017 |
A weak scientific basis for gaming disorder: Let us err on the side of caution AJ Von Rooji, CJ Ferguson, MC Carras, D Kardefelt-Winther, S Jing, ... Journal of behavioral addictions 7 (1), 1-9, 2018 | 23 | 2018 |
Loot Boxes: Gambling-Like Mechanics in Video Games LY Xiao, LL Henderson, RKL Nielsen, P Grabarczyk, PWS Newall Encyclopedia of computer graphics and games, 1075-1081, 2024 | 19 | 2024 |
Digital game interventions for youth mental health services (gaming my way to recovery): protocol for a scoping review M Ferrari, SV McIlwaine, JA Reynolds, S Archie, K Boydell, S Lal, JL Shah, ... JMIR research protocols 9 (6), e13834, 2020 | 16 | 2020 |
Policy on unreliable game addiction diagnoses puts the cart before the horse. CJ Ferguson, AM Bean, RKL Nielsen, MP Smyth Psychology of Popular Media 9 (4), 533, 2020 | 15 | 2020 |
Gaming my way to recovery: a systematic scoping review of digital game interventions for young people's mental health treatment and promotion M Ferrari, J Sabetti, SV McIlwaine, S Fazeli, SMH Sadati, JL Shah, ... Frontiers in digital health 4, 814248, 2022 | 13 | 2022 |
Turning data into people: Player perspectives on game addiction RKL Nielsen 2015 International conference on interactive technologies and games, 76-83, 2015 | 12 | 2015 |
The genealogy of video game addiction: a critical account of how Internet gaming disorder came to be proposed as an officially recognized mental disorder RKL Nielsen What's the Problem in Problem Gaming?: Nordic Research Perspectives, 15-34, 2018 | 8 | 2018 |
Is game addiction a mental disorder RKL Nielsen A dissertation on the history and science of the concept of Internet gaming …, 2017 | 8 | 2017 |
Loot boxes, gambling-related risk factors, and mental health in Mainland China: A large-scale survey LY Xiao, TC Fraser, RKL Nielsen, PWS Newall Addictive Behaviors 148, 107860, 2024 | 5 | 2024 |