Secrets of Gosu: Understanding physical combat skills of professional players in first-person shooters E Park, S Lee, A Ham, M Choi, S Kim, B Lee Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021 | 23 | 2021 |
Mine yourself!: A role-playing privacy tutorial in virtual reality environment J Lim, H Yun, A Ham, S Kim CHI Conference on Human Factors in Computing Systems Extended Abstracts, 1-7, 2022 | 9 | 2022 |
Lattice menu: A low-error gaze-based marking menu utilizing target-assisted gaze gestures on a lattice of visual anchors T Kim, A Ham, S Ahn, G Lee Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems …, 2022 | 8 | 2022 |
Chatbot with Touch and Graphics: An Interaction of Users for Emotional Expression and Turn-taking H Yun, A Ham, J Kim, T Kim, J Kim, H Lee, J Park, J Jang Proceedings of the 2nd Conference on Conversational User Interfaces, 1-5, 2020 | 8 | 2020 |
Do we need a faster mouse? Empirical evaluation of asynchronicity-induced jitter A Ham, J Lim, S Kim The 34th Annual ACM Symposium on User Interface Software and Technology, 743-753, 2021 | 5 | 2021 |
WonderScope: Practical Near-surface AR Device for Museum Exhibits HB Yi, Y Shin, S Lee, E Youn, A Ham, G Lee, W Lee ACM SIGGRAPH 2022 Emerging Technologies, 1-2, 2022 | 1 | 2022 |
TouchWheel: Enabling Flick-and-Stop Interaction on the Mouse Wheel S Son, J Jung, A Ham, G Lee International Journal of Human–Computer Interaction, 1-13, 2023 | | 2023 |