Procedural generation of roads E Galin, A Peytavie, N Maréchal, E Guérin Computer Graphics Forum 29 (2), 429-438, 2010 | 173 | 2010 |
Terrain generation using procedural models based on hydrology JD Génevaux, É Galin, E Guérin, A Peytavie, B Benes ACM Transactions on Graphics (TOG) 32 (4), 1-13, 2013 | 166 | 2013 |
Feature based terrain generation using diffusion equation H Hnaidi, E Guérin, S Akkouche, A Peytavie, E Galin Computer Graphics Forum 29 (7), 2179-2186, 2010 | 158 | 2010 |
Interactive example-based terrain authoring with conditional generative adversarial networks. É Guérin, J Digne, E Galin, A Peytavie, C Wolf, B Benes, B Martinez ACM Trans. Graph. 36 (6), 228:1-228:13, 2017 | 157 | 2017 |
A review of digital terrain modeling E Galin, E Guérin, A Peytavie, G Cordonnier, MP Cani, B Benes, J Gain Computer Graphics Forum 38 (2), 553-577, 2019 | 120 | 2019 |
Authoring hierarchical road networks E Galin, A Peytavie, E Guérin, B Beneš Computer Graphics Forum 30 (7), 2021-2030, 2011 | 94 | 2011 |
Authoring landscapes by combining ecosystem and terrain erosion simulation G Cordonnier, E Galin, J Gain, B Benes, E Guérin, A Peytavie, MP Cani ACM Transactions on Graphics (TOG) 36 (4), 1-12, 2017 | 86 | 2017 |
Large scale terrain generation from tectonic uplift and fluvial erosion G Cordonnier, J Braun, MP Cani, B Benes, E Galin, A Peytavie, É Guérin Computer Graphics Forum 35 (2), 165-175, 2016 | 84 | 2016 |
Sparse representation of terrains for procedural modeling E Guérin, J Digne, E Galin, A Peytavie Computer Graphics Forum 35 (2), 177-187, 2016 | 59 | 2016 |
Terrain modelling from feature primitives JD Génevaux, E Galin, A Peytavie, E Guérin, C Briquet, F Grosbellet, ... Computer Graphics Forum 34 (6), 198-210, 2015 | 56 | 2015 |
Heat transfer simulation for modeling realistic winter sceneries N Maréchal, E Guérin, E Galin, S Mérillou, N Mérillou Computer Graphics Forum 29 (2), 449-458, 2010 | 44 | 2010 |
A fractal approximation of curves E Guérin, E Tosan, A Baskurt Fractals 9 (01), 95-103, 2001 | 33 | 2001 |
Coherent multi-layer landscape synthesis O Argudo, C Andujar, A Chica, E Guérin, J Digne, A Peytavie, E Galin The Visual Computer 33, 1005-1015, 2017 | 28 | 2017 |
Segment tracing using local Lipschitz bounds E Galin, E Guérin, A Paris, A Peytavie Computer Graphics Forum 39 (2), 545-554, 2020 | 26 | 2020 |
Fractal coding of shapes based on a projected IFS model E Guérin, E Tosan, A Baskurt Proceedings 2000 International Conference on Image Processing (Cat. No …, 2000 | 26 | 2000 |
Procedural cloudscapes A Webanck, Y Cortial, E Guérin, E Galin Computer Graphics Forum 37 (2), 431-442, 2018 | 23 | 2018 |
Modeling and approximation of fractal surfaces with projected IFS attractors E Guérin, E Tosan, A Baskurt Emergent Nature: Patterns, Growth and Scaling in the Sciences, 293-303, 2001 | 22 | 2001 |
Procedural riverscapes A Peytavie, T Dupont, E Guérin, Y Cortial, B Benes, J Gain, E Galin Computer Graphics Forum 38 (7), 35-46, 2019 | 17 | 2019 |
Terrain amplification with implicit 3D features A Paris, E Galin, A Peytavie, E Guérin, J Gain ACM Transactions on Graphics (TOG) 38 (5), 1-15, 2019 | 17 | 2019 |
Desertscape simulation A Paris, A Peytavie, E Guérin, O Argudo, E Galin Computer Graphics Forum 38 (7), 47-55, 2019 | 16 | 2019 |