Interactive rendering with coherent ray tracing I Wald, P Slusallek, C Benthin, M Wagner Computer graphics forum 20 (3), 153-165, 2001 | 728 | 2001 |
RPU: a programmable ray processing unit for realtime ray tracing S Woop, J Schmittler, P Slusallek ACM Transactions on Graphics (TOG) 24 (3), 434-444, 2005 | 457 | 2005 |
Real-time generation of continuous levels of detail for height fields S Röttger, W Heidrich, P Slusallek, HP Seidel Václav Skala-UNION Agency, 1998 | 390 | 1998 |
Stackless KD‐tree traversal for high performance GPU ray tracing S Popov, J Günther, HP Seidel, P Slusallek Computer Graphics Forum 26 (3), 415-424, 2007 | 371 | 2007 |
Interactive Global Illumination using Fast Ray Tracing I Wald, T Kollig, C Benthin, A Keller, P Slusallek Proceeings of the 13th Eurographics Workshop on Rendering Techniques, 15-24, 2002 | 306* | 2002 |
Realtime ray tracing on GPU with BVH-based packet traversal J Gunther, S Popov, HP Seidel, P Slusallek 2007 IEEE Symposium on Interactive Ray Tracing, 113-118, 2007 | 277 | 2007 |
Interactive distributed ray tracing of highly complex models I Wald, P Slusallek, C Benthin Rendering Techniques 2001: Proceedings of the Eurographics Workshop in …, 2001 | 256 | 2001 |
SaarCOR: a hardware architecture for ray tracing J Schmittler, I Wald, P Slusallek Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware …, 2002 | 231 | 2002 |
Light transport simulation with vertex connection and merging. I Georgiev, J Krivánek, T Davidovic, P Slusallek ACM Trans. Graph. 31 (6), 192:1-192:10, 2012 | 229 | 2012 |
Realtime ray tracing of dynamic scenes on an FPGA chip J Schmittler, S Woop, D Wagner, WJ Paul, P Slusallek Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware …, 2004 | 205 | 2004 |
State of the art in interactive ray tracing P Slusallek, I Wald STAR, EUROGRAPHICS 2001, 21-42, 2001 | 162 | 2001 |
Distributed interactive ray tracing of dynamic scenes I Wald, C Benthin, P Slusallek IEEE Symposium on Parallel and Large-Data Visualization and Graphics, 2003 …, 2003 | 154 | 2003 |
Realtime Ray Tracing and its use for Interactive Global Illumination. I Wald, TJ Purcell, J Schmittler, C Benthin, P Slusallek Eurographics (State of the Art Reports), 85-122, 2003 | 146 | 2003 |
Experiences with streaming construction of SAH KD-trees S Popov, J Gunther, HP Seidel, P Slusallek 2006 IEEE Symposium on Interactive Ray Tracing, 89-94, 2006 | 145 | 2006 |
An interactive out-of-core rendering framework for visualizing massively complex models I Wald, A Dietrich, P Slusallek ACM SIGGRAPH 2005 Courses, 17-es, 2005 | 140 | 2005 |
A parallel algorithm for construction of uniform grids J Kalojanov, P Slusallek Proceedings of the Conference on High Performance Graphics 2009, 23-28, 2009 | 137 | 2009 |
Synthesis of compositional animations from textual descriptions A Ghosh, N Cheema, C Oguz, C Theobalt, P Slusallek Proceedings of the IEEE/CVF international conference on computer vision …, 2021 | 133 | 2021 |
Wide area camera calibration using virtual calibration objects X Chen, J Davis, P Slusallek IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2, 520-527, 2000 | 122 | 2000 |
Faster isosurface ray tracing using implicit kd-trees I Wald, H Friedrich, G Marmitt, P Slusallek, HP Seidel IEEE Transactions on Visualization and Computer Graphics 11 (5), 562-572, 2005 | 115 | 2005 |
XML3D – Interactive 3D Graphics for the Web K Sons, P Slusallek Declarative3D 2012, Workshop at WWW2012, Lyon, France, 2012 | 112 | 2012 |