Measuring the impact of a marketing simulation game: Experience on perceived indecisiveness
WJ Wellington, DB Hutchinson… - Simulation & …, 2017 - journals.sagepub.com
Background. The evidence from past research suggests that business simulation games
(BSGs) do offer a meaningful educational experience. One characteristic lacking across past …
(BSGs) do offer a meaningful educational experience. One characteristic lacking across past …
Marketing simulation game decision making experience and its impact on indecisiveness among introductory marketing students
WJ Wellington, D Hutchinson - Developments in Business …, 2009 - absel-ojs-ttu.tdl.org
The present study examines how the decision making experience gained by game
participants during the play of a marketing simulation game impacts the traits of …
participants during the play of a marketing simulation game impacts the traits of …
The impact of playing a marketing simulation game on perceived decision making ability among introductory marketing students
WJ Wellington, D Hutchinson… - Developments in Business …, 2010 - absel-ojs-ttu.tdl.org
The present study examines how the decision making experience gained during the play of
a marketing simulation game impacts game participants' perceptions of their decision …
a marketing simulation game impacts game participants' perceptions of their decision …
The impact of international business strategy simulation games on student engagement
Background. Despite the increasing use of business simulation games in management
education little is known about their effectiveness as learning tools. Aim. The aims of this …
education little is known about their effectiveness as learning tools. Aim. The aims of this …
[PDF][PDF] Student experiences of the use of a marketing simulation game
R Brennan, R Willetts, L Vos - 2008 - nectar.northampton.ac.uk
While a substantial amount of research has been conducted into the use of simulation
games in business and marketing education, little of this has focused on the student …
games in business and marketing education, little of this has focused on the student …
The use of simulation games in marketing classes: Is simulation performance due to luck or skill?
WJ Wellington, AJ Faria - Journal of Marketing Education, 1996 - journals.sagepub.com
Inevitably, students who perform poorly in a business simulation game feel that they were
the victims of the good luck of their competitors. Simulation administrators, however …
the victims of the good luck of their competitors. Simulation administrators, however …
Marketing simulation games: student and lecturer perspectives
L Vos, R Brennan - Marketing Intelligence & Planning, 2010 - emerald.com
Purpose–The paper aims to contribute to the wider adoption of simulation games in
marketing teaching. The purposes of the research reported here are to understand …
marketing teaching. The purposes of the research reported here are to understand …
An exploration of student perception of a business simulation game.
Although the use of business simulation games as a means of active learning has been
widely debated, there is continuing interest in how students learn from and respond to them …
widely debated, there is continuing interest in how students learn from and respond to them …
An interdisciplinary study of the impact of playing a marketing simulation game on student knowledge of management accounting/finance principles
WJ Wellington, AJ Faria, D Hutchinson… - … in Business Simulation …, 2011 - absel-ojs-ttu.tdl.org
Abstract" An interdisciplinary study of student knowledge of accounting/finance principles in
concert with their application in a marketing simulation game was undertaken in three …
concert with their application in a marketing simulation game was undertaken in three …
Developing future managers through business simulation gaming in the UK and Hong Kong: exploring the interplay between cognitive realism, decision-making and …
Purpose This paper investigates how individuals' decision-making approach and
perceptions of a game's cognitive realism affect the performance of virtual businesses in a …
perceptions of a game's cognitive realism affect the performance of virtual businesses in a …