[HTML][HTML] Serious games for improving technical skills in medicine: scoping review

TJ Olgers, AA bij de Weg, JC Ter Maaten - JMIR Serious Games, 2021 - games.jmir.org
Background: Serious games are being used to train specific technical skills in medicine, and
most research has been done for surgical skills. It is not known if these games improve …

[HTML][HTML] How to systematically assess serious games applied to health care

M Graafland, M Dankbaar, A Mert, J Lagro… - JMIR serious …, 2014 - games.jmir.org
The usefulness and effectiveness of specific serious games in the medical domain is often
unclear. This is caused by a lack of supporting evidence on validity of individual games, as …

[HTML][HTML] Health education serious games targeting health care providers, patients, and public health users: scoping review

N Sharifzadeh, H Kharrazi, E Nazari, H Tabesh… - JMIR serious …, 2020 - games.jmir.org
Background Serious educational games have shown effectiveness in improving various
health outcomes. Previous reviews of health education games have focused on specific …

[HTML][HTML] Serious games without screens. Comment on “involvement of end users in the development of serious games for health care professions education …

MJ Cosimini, B Watsjold, TM Chan - JMIR Serious Games, 2022 - games.jmir.org
Maheu-Cadotte et al [1] reviewed end user involvement in the development of serious
games for health professionals' education. They identified 45 games that were evaluated in …

Systematic review of serious games for medical education and surgical skills training

M Graafland, JM Schraagen… - Journal of British …, 2012 - academic.oup.com
Background The application of digital games for training medical professionals is on the rise.
So-called 'serious' games form training tools that provide a challenging simulated …

[HTML][HTML] Diagnostic markers of user experience, play, and learning for digital serious games: a conceptual framework study

JW Tan, N Zary - JMIR serious games, 2019 - games.jmir.org
Background: Serious games for medical education have seen a resurgence in recent years,
partly due to the growth of the video game industry and the ability of such games to support …

[HTML][HTML] Artificial Intelligence–Driven Serious Games in Health Care: Scoping Review

A Abd-Alrazaq, I Abuelezz, A Hassan… - JMIR serious …, 2022 - games.jmir.org
Background: Artificial intelligence (AI)–driven serious games have been used in health care
to offer a customizable and immersive experience. Summarizing the features of the current …

[HTML][HTML] Construct validity of a serious game for laparoscopic skills training: validation study

W IJgosse, H van Goor, C Rosman… - JMIR Serious …, 2020 - researchprotocols.org
Background: Surgical residents underutilize opportunities for traditional laparoscopic
simulation training. Serious gaming may increase residents' motivation to practice …

Serious games for healthcare professional training: A systematic review

A Ijaz, MY Khan, SM Ali, J Qadir… - European Journal of …, 2019 - research.manchester.ac.uk
Objectives: This review aims to evaluate the performance of serious games as a training tool
compared to other methods of continued professional development (CPD) and continued …

[HTML][HTML] An exploratory digital board game approach to the review and reinforcement of complex medical subjects like anatomical education: cross-sectional and …

JW Tan, KB Ng, SR Mogali - JMIR serious games, 2022 - games.jmir.org
Background: Serious games have the potential to resolve educational problems faced by
medical students, such as insufficient rehearsal due to boredom and lack of motivation …