[HTML][HTML] eMedOffice: A web-based collaborative serious game for teaching optimal design of a medical practice
Background Preparing medical students for the takeover or the start-up of a medical practice
is an important challenge in Germany today. Therefore, this paper presents a computer …
is an important challenge in Germany today. Therefore, this paper presents a computer …
Appraisal of face and content validity of a serious game improving situational awareness in surgical training
M Graafland, WA Bemelman… - … of Laparoendoscopic & …, 2015 - liebertpub.com
Background: Equipment-related malfunctions during minimally invasive surgery (MIS) are
common and threaten patient safety. As they occur in the periphery of the surgeon's vision …
common and threaten patient safety. As they occur in the periphery of the surgeon's vision …
[HTML][HTML] Games in times of a pandemic: structured overview of COVID-19 serious games
Background: The COVID-19 pandemic introduced an urgent need for effective strategies to
disseminate crucial knowledge and improve people's subjective well-being. Complementing …
disseminate crucial knowledge and improve people's subjective well-being. Complementing …
[HTML][HTML] Perspectives on the gamification of an interactive health technology for postoperative rehabilitation of pediatric anterior cruciate ligament reconstruction: user …
M McClincy, LG Seabol, M Riffitts, E Ruh… - JMIR Serious …, 2021 - games.jmir.org
Background Pediatric and adolescent athletes are a large demographic undergoing anterior
cruciate ligament reconstruction (ACL-R). Postoperative rehabilitation is critical, requiring …
cruciate ligament reconstruction (ACL-R). Postoperative rehabilitation is critical, requiring …
[HTML][HTML] Effect of an augmented reality ultrasound trainer app on the motor skills needed for a kidney ultrasound: prospective trial
F Ebner, A De Gregorio, F Schochter, I Bekes… - JMIR Serious …, 2019 - games.jmir.org
Background: Medical education is evolving from" learning by doing" to simulation-based
hands-on tutorials. Objective: The aim of this prospective 2-armed study was to evaluate a …
hands-on tutorials. Objective: The aim of this prospective 2-armed study was to evaluate a …
[HTML][HTML] Current implementation outcomes of digital surgical simulation in low-and middle-income countries: scoping review
A Mahajan, A Hawkins - JMIR Medical Education, 2023 - mededu.jmir.org
Background Digital surgical simulation and telecommunication provides an attractive option
for improving surgical skills, widening access to training, and improving patient outcomes; …
for improving surgical skills, widening access to training, and improving patient outcomes; …
[HTML][HTML] Medical students' perceptions of play and learning: qualitative study with focus groups and thematic analysis
AEJ Van Gaalen, ADC Jaarsma… - JMIR Serious Games, 2021 - games.jmir.org
Background In times where distance learning is becoming the norm, game-based learning
(GBL) is increasingly applied to health profession education. Yet, decisions for if, when, how …
(GBL) is increasingly applied to health profession education. Yet, decisions for if, when, how …
" Always a Tall Order" Values and Practices of Professional Game Designers of Serious Games for Health
Serious games for health utilize game media to help players attain health-related goals.
Game designers play a crucial role in this growing game genre; they focus on particularly …
Game designers play a crucial role in this growing game genre; they focus on particularly …
[HTML][HTML] An educational network for surgical education supported by gamification elements: protocol for a randomized controlled trial
N Guérard-Poirier, M Beniey… - JMIR Research …, 2020 - researchprotocols.org
Background: Traditionally, medical students have learned surgical skills by observing a
resident physician or surgeon who is performing the technique. Due to inconsistent practice …
resident physician or surgeon who is performing the technique. Due to inconsistent practice …
How Serious Games Will Improve Healthcare
M Graafland, M Schijven - Digital health: scaling healthcare to the world, 2018 - Springer
Games have the potential to attract large numbers of players and bring to them a specific
understanding, skill, or attitude. The classic image of videogaming—socially deprived …
understanding, skill, or attitude. The classic image of videogaming—socially deprived …