[HTML][HTML] eMedOffice: A web-based collaborative serious game for teaching optimal design of a medical practice

A Hannig, N Kuth, M Özman, S Jonas… - BMC medical …, 2012 - Springer
Background Preparing medical students for the takeover or the start-up of a medical practice
is an important challenge in Germany today. Therefore, this paper presents a computer …

Appraisal of face and content validity of a serious game improving situational awareness in surgical training

M Graafland, WA Bemelman… - … of Laparoendoscopic & …, 2015 - liebertpub.com
Background: Equipment-related malfunctions during minimally invasive surgery (MIS) are
common and threaten patient safety. As they occur in the periphery of the surgeon's vision …

[HTML][HTML] Games in times of a pandemic: structured overview of COVID-19 serious games

T Kermavnar, VT Visch, PMA Desmet - JMIR Serious Games, 2023 - games.jmir.org
Background: The COVID-19 pandemic introduced an urgent need for effective strategies to
disseminate crucial knowledge and improve people's subjective well-being. Complementing …

[HTML][HTML] Perspectives on the gamification of an interactive health technology for postoperative rehabilitation of pediatric anterior cruciate ligament reconstruction: user …

M McClincy, LG Seabol, M Riffitts, E Ruh… - JMIR Serious …, 2021 - games.jmir.org
Background Pediatric and adolescent athletes are a large demographic undergoing anterior
cruciate ligament reconstruction (ACL-R). Postoperative rehabilitation is critical, requiring …

[HTML][HTML] Effect of an augmented reality ultrasound trainer app on the motor skills needed for a kidney ultrasound: prospective trial

F Ebner, A De Gregorio, F Schochter, I Bekes… - JMIR Serious …, 2019 - games.jmir.org
Background: Medical education is evolving from" learning by doing" to simulation-based
hands-on tutorials. Objective: The aim of this prospective 2-armed study was to evaluate a …

[HTML][HTML] Current implementation outcomes of digital surgical simulation in low-and middle-income countries: scoping review

A Mahajan, A Hawkins - JMIR Medical Education, 2023 - mededu.jmir.org
Background Digital surgical simulation and telecommunication provides an attractive option
for improving surgical skills, widening access to training, and improving patient outcomes; …

[HTML][HTML] Medical students' perceptions of play and learning: qualitative study with focus groups and thematic analysis

AEJ Van Gaalen, ADC Jaarsma… - JMIR Serious Games, 2021 - games.jmir.org
Background In times where distance learning is becoming the norm, game-based learning
(GBL) is increasingly applied to health profession education. Yet, decisions for if, when, how …

" Always a Tall Order" Values and Practices of Professional Game Designers of Serious Games for Health

J Cheng, C Putnam, J Guo - Proceedings of the 2016 annual symposium …, 2016 - dl.acm.org
Serious games for health utilize game media to help players attain health-related goals.
Game designers play a crucial role in this growing game genre; they focus on particularly …

[HTML][HTML] An educational network for surgical education supported by gamification elements: protocol for a randomized controlled trial

N Guérard-Poirier, M Beniey… - JMIR Research …, 2020 - researchprotocols.org
Background: Traditionally, medical students have learned surgical skills by observing a
resident physician or surgeon who is performing the technique. Due to inconsistent practice …

How Serious Games Will Improve Healthcare

M Graafland, M Schijven - Digital health: scaling healthcare to the world, 2018 - Springer
Games have the potential to attract large numbers of players and bring to them a specific
understanding, skill, or attitude. The classic image of videogaming—socially deprived …