Additional virtual reality training using Xbox Kinect in stroke survivors with hemiplegia

HH Sin, GC Lee - American journal of physical medicine & …, 2013 - journals.lww.com
Objective The aim of this study was to investigate the effects of additional virtual reality
training using Xbox Kinect on upper extremity function, including range of motion, motor …

Additional virtual reality training using Xbox Kinect in stroke survivors with hemiplegia.

H Sin, G Lee - American Journal of Physical Medicine & …, 2013 - europepmc.org
Objective The aim of this study was to investigate the effects of additional virtual reality
training using Xbox Kinect on upper extremity function, including range of motion, motor …

[引用][C] Additional Virtual Reality Training Using Xbox Kinect in Stroke Survivors with Hemiplegia

HH Sin, GC Lee - American Journal of Physical Medicine & …, 2013 - cir.nii.ac.jp
Additional Virtual Reality Training Using Xbox Kinect in Stroke Survivors with Hemiplegia |
CiNii Research CiNii 国立情報学研究所 学術情報ナビゲータ[サイニィ] 詳細へ移動 検索フォームへ …

Additional virtual reality training using Xbox Kinect in stroke survivors with hemiplegia

H Sin, G Lee - 2013 - pubmed.ncbi.nlm.nih.gov
Objective The aim of this study was to investigate the effects of additional virtual reality
training using Xbox Kinect on upper extremity function, including range of motion, motor …