Can active video games improve physical activity in adolescents? A review of RCT

WM Williams, CG Ayres - … journal of environmental research and public …, 2020 - mdpi.com
… : exergaming or active video games; physical activity or exercise; … Rating of perceived
exertion (RPE) was measured and … in the active video game intervention group compared to the …

Exercise videogames, physical activity, and health: wii heart fitness: a randomized clinical trial

BC Bock, SI Dunsiger, JT Ciccolo, ER Serber… - American journal of …, 2019 - Elsevier
compared exercise videogames with standard exerciseexercise videogames (EVGs), also
called active videogames, … were instructed to exercise in a perceived exertion range of “fairly …

Exergaming for physical activity: A systematic review

JC Davis, LG Killen, JM Green… - Journal of American …, 2022 - Taylor & Francis
… but also through the distracting nature of video games. … rating of perceived exertion (RPE)
estimations were compared … for traditional exercise and could offer a unique exercise modality …

Virtual-reality exergaming improves performance during high-intensity interval training

M Farrow, C Lutteroth, PC Rouse… - European journal of sport …, 2019 - Taylor & Francis
video game environment, with this technology becoming increasingly prevalent in fitness
psychological responses (ie no difference in perceived exertion, enjoyment, or subjective …

[HTML][HTML] … on Aerobic Performance and Lactate Response in Older Adults Following High-Intensity Interval Exercise Through Exergaming: Randomized Experimental …

SC Lin, CY Wang, TH Hou, HC Chen… - … Serious Games, 2024 - games.jmir.org
… blood lactate levels, heart rate, rating of perceived exertion, and … totaling 370 seconds of
active exercise time. Specifically, the … The lack of difference in TRIMP between the groups in our …

Acute effects of immersive virtual reality exercise on young adults' situational motivation

W Liu, N Zeng, ZC Pope, DJ McDonough… - Journal of Clinical …, 2019 - mdpi.com
… reported playing videogames, computer games, or online games at least … Virtual reality
(VR)-based exercise is an active form of … regulation in the traditional cycling compared to the non-…

Studying the effect of display type and viewing perspective on user experience in virtual reality exergames

W Xu, HN Liang, Z Zhang, N Baghaei - Games for health journal, 2020 - liebertpub.com
… and intrinsic motivation compared with conventional exercises; as … (2) Calories burned and
(3) ratings of perceived exertion … guidelines for developing full body video game interfaces. In: …

Ready Exerciser One: Effects of music and virtual reality on cycle ergometer exercise

JM Bird, CI Karageorghis, SJ Baker… - British Journal of …, 2021 - Wiley Online Library
… lower rating of perceived exertion (RPE) when compared to the unpleasant condition. …
effects of exercising on a VR-enabled cycle ergometer compared to a traditional ergometer. …

Effectiveness of virtual and augmented reality-enhanced exercise on physical activity, psychological outcomes, and physical performance: A systematic review and …

YL Ng, F Ma, FK Ho, P Ip, K Fu - Computers in Human Behavior, 2019 - Elsevier
… ’ enjoyment levels were higher and ratings of perceived exertionexercise on exercising
compared with non-VR-based … exercising and VR biking; others included VR video game

Assessing motivational differences between young and older adults when playing an exergame

S Subramanian, Y Dahl, N Skjæret Maroni… - Games for health …, 2020 - liebertpub.com
… of traditional physical exercise by innovative technology, exergames are increasingly seen
as tools that … Synonyms include exertion games, exertainment, active-play videogames, and …