[HTML][HTML] Video game-based therapy on balance and gait of patients with stroke: a systematic review
S Pintado-Izquierdo, R Cano-de-la-Cuerda… - Applied Sciences, 2020 - mdpi.com
… review of the effect of video game-based therapy on balance and gait in stroke patients is
shown … In this context, virtual reality (VR) has become extremely relevant in the rehabilitation of …
shown … In this context, virtual reality (VR) has become extremely relevant in the rehabilitation of …
Safety, feasibility, and acceptability of a new virtual rehabilitation platform: a supervised pilot study
AM Escalante-Gonzalbo… - Rehabilitation …, 2021 - journals.sagepub.com
… has shown positive effects on motor recovery after stroke, 10 … in motor skills have been reported
in chronic stroke patients … use of serious games and virtual reality in the motor recovery of …
in chronic stroke patients … use of serious games and virtual reality in the motor recovery of …
[HTML][HTML] The effect of virtual reality training on the daily participation of patients: a meta-analysis
B Chen, RQ Liang, RY Chen, F Xu - Complementary Therapies in Medicine, 2021 - Elsevier
… This study aimed to evaluate the effect of virtual reality (VR) training on different types of
patients' daily participation … Separately observe the application of VR in stroke patients. The …
patients' daily participation … Separately observe the application of VR in stroke patients. The …
The Use of Virtual Reality Training on an Acute Cerebellar Stroke Patient
E Dunne - 2020 - search.proquest.com
… reality training in cortical stroke patients in order to address balance and gait. This case …
Of the two studies looking at the effects of virtual reality training on balance, one …
Of the two studies looking at the effects of virtual reality training on balance, one …
[HTML][HTML] … virtual reality training compared to balance-specific training and conventional training on balance and gross motor functions of children with cerebral palsy: A …
H Ziab, S Saleh, S Talebian, G Olyaei… - Journal of Pediatric … - content.iospress.com
… lacks studies examining the effects of virtual reality training (… In the current study, it was
believed that the Xbox 360 device … environment: a preliminary study. NeuroRehabilitation. (2013…
believed that the Xbox 360 device … environment: a preliminary study. NeuroRehabilitation. (2013…
Remote monitoring of physical rehabilitation of stroke patients using IoT and virtual reality
… to improve their motor skills. The reported statistics underline the … that might use various
devices (such as Microsoft Kinect, Nintendo … , “Differential effects of feedback in the virtual reality …
devices (such as Microsoft Kinect, Nintendo … , “Differential effects of feedback in the virtual reality …
Study of the Possibility of Using Virtual Reality Application in Rehabilitation among Elderly Post-Stroke Patients
K Matys-Popielska, K Popielski, A Sibilska-Mroziewicz - Sensors, 2024 - mdpi.com
… , Xbox Kinect, and PlayStation EyeToy (58%), and only 2% of the … the effects of motor training
[29,31]. A potential problem in … of improving impaired motor skills, the use of virtual reality in …
[29,31]. A potential problem in … of improving impaired motor skills, the use of virtual reality in …
[PDF][PDF] EFFECTIVENESS OF VIRTUAL REALITY THERAPY IN PATIENTS WITH NEUROLOGICAL DISORDERS
D Deka - afjbs.com
… effect on recovery of intellectual elements of patients. A … is effective in improving motor
functions as well as cognitive … Most of the studies were conducted with post stroke patients …
functions as well as cognitive … Most of the studies were conducted with post stroke patients …
Sitting balance exercise performed using virtual reality training on a stroke rehabilitation inpatient service: a randomized controlled study
… The FIST has confirmed reliability and validity with stroke patients.… between pre and post and
also between pre and 1-month … using VRT does not appear to provide as great an effect.5-8 …
also between pre and 1-month … using VRT does not appear to provide as great an effect.5-8 …
Effects of immersive virtual reality on upper limb function in subjects with multiple sclerosis: A cross-over study
R Bertoni, FGM Mattos, M Porta, F Arippa… - Multiple Sclerosis and …, 2022 - Elsevier
… of UL induces significant improvements of motor function, grip … , like Nintendo Wii or
Microsoft Kinect, which have been … that an adequate initial training on the basic functions of the …
Microsoft Kinect, which have been … that an adequate initial training on the basic functions of the …