[HTML][HTML] Serious gaming and gamification education in health professions: systematic review

SV Gentry, A Gauthier, BLE Ehrstrom, D Wortley… - Journal of medical …, 2019 - jmir.org
Serious gaming and gamification education have the potential to provide a quality… serious
gaming/gamification for health professions education compared with traditional learning, other

[HTML][HTML] Health education serious games targeting health care providers, patients, and public health users: scoping review

N Sharifzadeh, H Kharrazi, E Nazari, H Tabesh… - … serious games, 2020 - games.jmir.org
… The findings of this review were categorized based on health education serious game
aspects and specific questions identified earlier in the review (Table 1). Significant study findings …

A Systematic Review of Serious Games for Health Education: Technology, Challenges, and Future Directions

YM Arif, N Ayunda, NM Diah… - … Literacy and Healthcare …, 2024 - igi-global.com
… is how serious games are used in health education, specifically on the use of technology,
implementation challenges, and further … and impact of serious games in health education. The …

[HTML][HTML] Game-based learning in medical education

M Xu, Y Luo, Y Zhang, R Xia, H Qian… - Frontiers in public health, 2023 - frontiersin.org
… GBL in medical education, including serious games and gamification teaching. Furthermore,
we … studies employing GBL in medical education, including serious games and gamification …

A meta‐analysis of use of serious games in education over a decade

Y Zhonggen - International Journal of Computer Games …, 2019 - Wiley Online Library
… (5) Is use of serious gaming effective in medical education? (6) What … serious game
designers and scholars to step further into this field by teaching and designing educational games

[HTML][HTML] A review of immersive virtual reality serious games to enhance learning and training

D Checa, A Bustillo - Multimedia Tools and Applications, 2020 - Springer
… of VR technologies and serious games for educational and training purposes with a … serious
games in immersive VR-environments that are combinations of both VR and serious games

Serious games, a game changer in teaching neonatal resuscitation? A review

SK Ghoman, SD Patel, M Cutumisu… - Archives of Disease in …, 2020 - fn.bmj.com
… Therefore, we aimed to review the literature about the application of serious games in … .
Systematic review of serious games for medical education and surgical skills training. Br J …

The role of serious games, gamification and industry 4.0 tools in the education 4.0 paradigm

F Almeida, J Simoes - Contemporary Educational Technology, 2019 - dergipark.org.tr
… in the education system is … serious games and industry 4.0 tools in the classroom and to
understand how these two paradigms can be used together to foster a more innovative learning. …

Benefits of gamification in medical education

K Krishnamurthy, N Selvaraj, P Gupta… - Clinical …, 2022 - Wiley Online Library
… However, gamification, game-based learning, and serious games all seek to … gaming tools
for medical education. We begin by discussing the educational benefits of gamified learning

Serious games, gamification, and serious mental illness: a scoping review

M Fitzgerald, G Ratcliffe - Psychiatric Services, 2020 - Am Psychiatric Assoc
serious games and gamification to promote learning has a long history. More recently, serious
games … and gamification have a long history of use in management and health education. …