[HTML][HTML] Virtual reality games as an adjunct in improving upper limb function and general health among stroke survivors

MA Ahmad, DKA Singh, NA Mohd Nordin… - International journal of …, 2019 - mdpi.com
Virtual reality (VR) games has the potential to improve patient outcomes in stroke
rehabilitation. However, there is limited information on VR games as an adjunct to standard …

[HTML][HTML] The effect of virtual reality-based therapy on improving upper limb functions in individuals with stroke: a randomized control trial

EMA El-Kafy, MA Alshehri, AAR El-Fiky… - Frontiers in aging …, 2021 - frontiersin.org
Background: Stroke is a common cause of motor disability. The recovery of upper limb after
stroke is poor, with few stroke survivors regaining some functional use of the affected upper …

Game-based virtual reality system for upper limb rehabilitation after stroke in a clinical environment: systematic review and meta-analysis

L Wang, JL Chen, AMK Wong, KC Liang… - Games for health …, 2022 - liebertpub.com
The use of virtual reality (VR) for stroke rehabilitation has been implemented during the last
decade. At present, most studies still focus on the effects of VR on upper limb rehabilitation …

Effects of a virtual reality video game exercise program on upper extremity function and daily living activities in stroke patients

JH Kim - Journal of physical therapy science, 2018 - jstage.jst.go.jp
[Purpose] This study examined the effects of training using virtual reality games on stroke
patients' functional recovery.[Paticipants and Methods] Twenty-four hemiplegia patients …

Use of virtual reality-based training in different fields of rehabilitation: A systematic review and meta-analysis

S Rutkowski, P Kiper, L Cacciante, B Cieslik… - Journal of …, 2020 - cris.unibo.it
Objectives: To analyse the effectiveness of virtual reality-based interventions within several
fields of rehabilitation, and to investigate whether the outcomes of virtual realitybased …

Virtual reality games for rehabilitation of upper extremities in stroke patients

L Shahmoradi, S Almasi, H Ahmadi, A Bashiri… - Journal of bodywork and …, 2021 - Elsevier
Introduction Stroke is one of the main causes of physical disability in which doing frequent
and early exercise is imperative for rehabilitation. Virtual reality gaming has a high potential …

The clinical utility of virtual reality in neurorehabilitation: a systematic review

T Massetti, TD Da Silva, TB Crocetta… - Journal of central …, 2018 - journals.sagepub.com
Background: Virtual reality (VR) experiences (through games and virtual environments) are
increasingly being used in physical, cognitive, and psychological interventions. However …

Mobile game-based virtual reality rehabilitation program for upper limb dysfunction after ischemic stroke

YH Choi, J Ku, H Lim, YH Kim… - Restorative neurology …, 2016 - content.iospress.com
Background: Virtual reality (VR) has the potential to provide intensive, repetitive, and task-
oriented training, and game-based therapy can enhance patients' motivation and enjoyment …

Virtual reality and cognitive rehabilitation: a review of current outcome research

EB Larson, M Feigon, P Gagliardo… - …, 2014 - content.iospress.com
Background: Recent advancement in the technology of virtual reality (VR) has allowed
improved applications for cognitive rehabilitation. Objectives: The aim of this review is to …

[PDF][PDF] Virtual reality technology for rehabilitation of cerebral palsy: a literature review

FRC Machado, PP Antunes, J de Moura Souza… - Temas em …, 2014 - redalyc.org
Cerebral palsy (CP) is a non-progressive encephalopathy that causes changes in muscle
tone, posture and movement. The importance of early rehabilitation intervention is widely …