Virtual reality and serious game therapy for post-stroke individuals: A preliminary study with humanized rehabilitation approach protocol

IA Marques, CM Alves, AR Rezende… - … Therapies in Clinical …, 2022 - Elsevier
Objective The current study proposed the development and preliminary validation of a
humanized training approach for upper limb rehabilitation of chronic post-stroke individuals …

A meta-analysis and systematic literature review of virtual reality rehabilitation programs

MC Howard - Computers in Human Behavior, 2017 - Elsevier
A recent advancement in the study of physical rehabilitation is the application of virtual
reality rehabilitation (VRR) programs, in which patients perform practice behaviors while …

Efficacy of virtual reality-based rehabilitation interventions to improve balance function in patients with cerebral palsy: A systematic review and meta-analysis of RCTs

H Ziab, R Mazbouh, S Saleh, S Talebian… - Archives of …, 2022 - brieflands.com
Context: Cerebral palsy (CP) results from damage to the central nervous system, leading to
disturbances of motor and sensory functions, especially the balance. Virtual reality exercise …

The combined impact of virtual reality neurorehabilitation and its interfaces on upper extremity functional recovery in patients with chronic stroke

MS Cameirao, SB Badia, E Duarte, A Frisoli… - Stroke, 2012 - Am Heart Assoc
Background and Purpose—Although there is strong evidence on the beneficial effects of
virtual reality (VR)-based rehabilitation, it is not yet well understood how the different aspects …

Virtual reality intervention and its impact on upper extremity function in the stroke population: a scoping review

K Bedar, C Bubanovich, J Rosemore… - Games for Health …, 2023 - liebertpub.com
The aim of this scoping review was to examine virtual reality (VR) interventions used within
rehabilitation and their effect on the functional outcomes of individuals with stroke …

Effect of a Virtual Reality–Mediated Gamified Rehabilitation Program on Upper Limb Functions in Children With Hemiplegic Cerebral Palsy: A Prospective …

AK Menekseoglu, N Capan, S Arman… - American Journal of …, 2023 - journals.lww.com
Objective The aim of the study is to investigate the effects of a virtual reality–mediated
gamified rehabilitation program on upper limb functions, skills, range of motion, muscle tone …

Feasibility of training using full immersion virtual reality video game in young stroke survivor: A case report

SH Park, DG Lee, SK Hong, KH Cho… - …, 2021 - content.iospress.com
BACKGROUND: With the recent developments in science, full-immersion virtual reality
devices have been developed, which may have feasibility for stroke rehabilitation …

Can specific virtual reality combined with conventional rehabilitation improve poststroke hand motor function? A randomized clinical trial

M Rodríguez-Hernández, B Polonio-López… - Journal of …, 2023 - Springer
Trial objective To verify whether conventional rehabilitation combined with specific virtual
reality is more effective than conventional therapy alone in restoring hand motor function …

Effect of a four-week virtual reality-based training versus conventional therapy on upper limb motor function after stroke: A multicenter parallel group randomized trial

C Schuster-Amft, K Eng, Z Suica, I Thaler, S Signer… - PloS one, 2018 - journals.plos.org
Background Virtual reality-based training has found increasing use in neurorehabilitation to
improve upper limb training and facilitate motor recovery. Objective The aim of this study …

[HTML][HTML] Virtual reality in physical rehabilitation of patients with Parkinson's disease

GP Vieira, DFGH Araujo, MAA Leite… - Journal of human …, 2014 - pepsic.bvsalud.org
INTRODUCTION: The Virtual Reality (VR) can be a therapeutic tool used in
neurorehabilitation field. It is considered a ludic activity that provides visual and auditory …