Virtual reality and serious game therapy for post-stroke individuals: A preliminary study with humanized rehabilitation approach protocol
IA Marques, CM Alves, AR Rezende… - … Therapies in Clinical …, 2022 - Elsevier
Objective The current study proposed the development and preliminary validation of a
humanized training approach for upper limb rehabilitation of chronic post-stroke individuals …
humanized training approach for upper limb rehabilitation of chronic post-stroke individuals …
A meta-analysis and systematic literature review of virtual reality rehabilitation programs
MC Howard - Computers in Human Behavior, 2017 - Elsevier
A recent advancement in the study of physical rehabilitation is the application of virtual
reality rehabilitation (VRR) programs, in which patients perform practice behaviors while …
reality rehabilitation (VRR) programs, in which patients perform practice behaviors while …
Efficacy of virtual reality-based rehabilitation interventions to improve balance function in patients with cerebral palsy: A systematic review and meta-analysis of RCTs
H Ziab, R Mazbouh, S Saleh, S Talebian… - Archives of …, 2022 - brieflands.com
Context: Cerebral palsy (CP) results from damage to the central nervous system, leading to
disturbances of motor and sensory functions, especially the balance. Virtual reality exercise …
disturbances of motor and sensory functions, especially the balance. Virtual reality exercise …
The combined impact of virtual reality neurorehabilitation and its interfaces on upper extremity functional recovery in patients with chronic stroke
Background and Purpose—Although there is strong evidence on the beneficial effects of
virtual reality (VR)-based rehabilitation, it is not yet well understood how the different aspects …
virtual reality (VR)-based rehabilitation, it is not yet well understood how the different aspects …
Virtual reality intervention and its impact on upper extremity function in the stroke population: a scoping review
K Bedar, C Bubanovich, J Rosemore… - Games for Health …, 2023 - liebertpub.com
The aim of this scoping review was to examine virtual reality (VR) interventions used within
rehabilitation and their effect on the functional outcomes of individuals with stroke …
rehabilitation and their effect on the functional outcomes of individuals with stroke …
Effect of a Virtual Reality–Mediated Gamified Rehabilitation Program on Upper Limb Functions in Children With Hemiplegic Cerebral Palsy: A Prospective …
AK Menekseoglu, N Capan, S Arman… - American Journal of …, 2023 - journals.lww.com
Objective The aim of the study is to investigate the effects of a virtual reality–mediated
gamified rehabilitation program on upper limb functions, skills, range of motion, muscle tone …
gamified rehabilitation program on upper limb functions, skills, range of motion, muscle tone …
Feasibility of training using full immersion virtual reality video game in young stroke survivor: A case report
SH Park, DG Lee, SK Hong, KH Cho… - …, 2021 - content.iospress.com
BACKGROUND: With the recent developments in science, full-immersion virtual reality
devices have been developed, which may have feasibility for stroke rehabilitation …
devices have been developed, which may have feasibility for stroke rehabilitation …
Can specific virtual reality combined with conventional rehabilitation improve poststroke hand motor function? A randomized clinical trial
M Rodríguez-Hernández, B Polonio-López… - Journal of …, 2023 - Springer
Trial objective To verify whether conventional rehabilitation combined with specific virtual
reality is more effective than conventional therapy alone in restoring hand motor function …
reality is more effective than conventional therapy alone in restoring hand motor function …
Effect of a four-week virtual reality-based training versus conventional therapy on upper limb motor function after stroke: A multicenter parallel group randomized trial
Background Virtual reality-based training has found increasing use in neurorehabilitation to
improve upper limb training and facilitate motor recovery. Objective The aim of this study …
improve upper limb training and facilitate motor recovery. Objective The aim of this study …
[HTML][HTML] Virtual reality in physical rehabilitation of patients with Parkinson's disease
GP Vieira, DFGH Araujo, MAA Leite… - Journal of human …, 2014 - pepsic.bvsalud.org
INTRODUCTION: The Virtual Reality (VR) can be a therapeutic tool used in
neurorehabilitation field. It is considered a ludic activity that provides visual and auditory …
neurorehabilitation field. It is considered a ludic activity that provides visual and auditory …