Virtual Reality-based Training Program Using Computer-human Interface for Recovery of Upper Extremity Use in Stroke Patients.
KH Lee, KC Hwang - Journal of Digital Convergence, 2016 - search.ebscohost.com
To identify virtual reality (VR) interventions used for upper extremity rehabilitation in stroke
patients. The Medline database was searched up to February 11, 2015. Randomized …
patients. The Medline database was searched up to February 11, 2015. Randomized …
Virtual reality for upper extremity rehabilitation in early stroke: a pilot randomized controlled trial
CW Yin, NY Sien, LA Ying, SFCM Chung… - Clinical …, 2014 - journals.sagepub.com
Objectives: To investigate the effect of virtual reality (VR) rehabilitation on upper extremity
motor performance of patients with early stroke. Design: Pilot randomized controlled trial …
motor performance of patients with early stroke. Design: Pilot randomized controlled trial …
Effects of virtual reality-based rehabilitation on upper extremity function and visual perception in stroke patients: a randomized control trial
K Cho, J Yu, J Jung - Journal of Physical Therapy Science, 2012 - jstage.jst.go.jp
[Purpose] This study investigated upper extremity function and visual perception changes in
stroke patients with hemiplegia using virtual reality (VR) training.[Subjects] Twenty-nine …
stroke patients with hemiplegia using virtual reality (VR) training.[Subjects] Twenty-nine …
Upper extremity rehabilitation using virtual reality after stroke
J Ku, H Im, YJ Kang - Brain & Neurorehabilitation, 2014 - synapse.koreamed.org
There is limited evidence regarding the use of virtual reality (VR) and interactive video
gaming for improving arm function because there are few such commercial devices and little …
gaming for improving arm function because there are few such commercial devices and little …
Virtual reality therapy for upper limb rehabilitation in patients with stroke: a meta-analysis of randomized clinical trials
DB Mekbib, J Han, L Zhang, S Fang, H Jiang, J Zhu… - Brain injury, 2020 - Taylor & Francis
Background: Stroke is a major cause of life-long disability in adults, associated with poor
quality of life. Virtual reality (VR)-based therapy systems are known to be helpful in …
quality of life. Virtual reality (VR)-based therapy systems are known to be helpful in …
[PDF][PDF] Impact of virtual reality training in rehabilitation of stroke patients: a cross sectional review
Introduction: Those who receive virtual reality training, they train through digital environment.
The new modern technology starts from simple computer to virtually designed audio visual …
The new modern technology starts from simple computer to virtually designed audio visual …
Patients' and health professionals' experiences of using virtual reality technology for upper limb training after stroke: a qualitative substudy
H Pallesen, MB Andersen, GM Hansen… - Rehabilitation …, 2018 - Wiley Online Library
Background. In recent years, virtual reality (VR) therapy systems for upper limb training after
stroke have been increasingly used in clinical practice. Therapy systems employing VR …
stroke have been increasingly used in clinical practice. Therapy systems employing VR …
Mobile game-based virtual reality rehabilitation program for upper limb dysfunction after ischemic stroke
YH Choi, J Ku, H Lim, YH Kim… - Restorative neurology …, 2016 - content.iospress.com
Background: Virtual reality (VR) has the potential to provide intensive, repetitive, and task-
oriented training, and game-based therapy can enhance patients' motivation and enjoyment …
oriented training, and game-based therapy can enhance patients' motivation and enjoyment …
Mobile game-based virtual reality program for upper extremity stroke rehabilitation
YH Choi, NJ Paik - JoVE (Journal of Visualized Experiments), 2018 - jove.com
Stroke rehabilitation requires repetitive, intensive, goal-oriented therapy. Virtual reality (VR)
has the potential to satisfy these requirements. Game-based therapy can promote patients' …
has the potential to satisfy these requirements. Game-based therapy can promote patients' …
Cost-analysis of virtual reality training based on the virtual reality for upper extremity in subacute stroke (VIRTUES) trial
ObjectivesStroke is a major cause of lasting disability worldwide. Virtual reality (VR) training
has been introduced as a means of increasing the effectiveness of rehabilitation by …
has been introduced as a means of increasing the effectiveness of rehabilitation by …