… of college students' blood pressure, perceived exertion, and psychosocial outcomes during virtual reality, exergaming, and traditional exercise: an exploratory study
… These technologies are sometimes referred to as exergaming or active videogames. In … of
perceived exertion The most widely used instrument to measure perceived exertion or exercise …
perceived exertion The most widely used instrument to measure perceived exertion or exercise …
Ready Exerciser One: Effects of music and virtual reality on cycle ergometer exercise
… a significantly lower rating of perceived exertion (RPE) when … of relatively young, recreationally
active adults; accordingly, … VR headsets are effective in rendering the exercise experience …
active adults; accordingly, … VR headsets are effective in rendering the exercise experience …
Physiological and perceptual responses to athletic avatars while cycling in virtual reality
… of a competitive virtual tennis game were physically more active … the perceived exertion using
the Rating of perceived exertion … the perceived exertion may mislead someone to exercise …
the Rating of perceived exertion … the perceived exertion may mislead someone to exercise …
Ellic's exercise class: promoting physical activities during exergaming with immersive virtual reality
… mini exercise games (exergames), called “Ellic’s Exercise … show that they become more
active and engaged when playing … activities and the perceived exertion during the play of VR-…
active and engaged when playing … activities and the perceived exertion during the play of VR-…
[HTML][HTML] Active video games in fully immersive virtual reality elicit moderate-to-vigorous physical activity and improve cognitive performance in sedentary college …
… the current coronavirus disease 2019 pandemic, during which … AVG, sedentary games, and
treadmill exercise indicate that … levels of perceived exertion and HR. An examination of HR …
treadmill exercise indicate that … levels of perceived exertion and HR. An examination of HR …
Studying the effect of display type and viewing perspective on user experience in virtual reality exergames
… with conventional exercises; as such, they can be effective in … to encourage people to be
more active, 11 promote a positive … (2) Calories burned and (3) ratings of perceived exertion …
more active, 11 promote a positive … (2) Calories burned and (3) ratings of perceived exertion …
A study of physical fitness and enjoyment on virtual running for exergames
C Khundam, F Nöel - International Journal of Computer Games …, 2021 - Wiley Online Library
… Virtual Reality (VR) technology has stepped up to have more … following as the most popular
active devices for VR: Oculus … of the actual and perceived exertion from VR games [37] was …
active devices for VR: Oculus … of the actual and perceived exertion from VR games [37] was …
Virtual reality racket sports: Virtual drills for exercise and training
… of virtual reality for exercise purposes can even have real-… of games called exergaming [80,
84], or active video games [8], … were asked to provide a rating of perceived exertion (RPE), as …
84], or active video games [8], … were asked to provide a rating of perceived exertion (RPE), as …
[HTML][HTML] … from a repeated-measures design experiment comparing standing and seated full-body gesture-based immersive virtual reality exergames: Within-subjects …
… Borg 6-20 rating of perceived exertion values for the seated … to encourage people to be
more active [5] and promote a … how we perform exercise in the real world. Participants have …
more active [5] and promote a … how we perform exercise in the real world. Participants have …
[HTML][HTML] Effects of an immersive virtual reality exergame on university students' anxiety, depression, and perceived stress: pilot feasibility and usability study
… Virtual reality exercise for anxiety and depression: A preliminary review of current
research in an emerging field. J Clin Med 2018 Mar 04;7(3):42 [FREE Full text] [CrossRef] [Medline] …
research in an emerging field. J Clin Med 2018 Mar 04;7(3):42 [FREE Full text] [CrossRef] [Medline] …