[HTML][HTML] Immersive virtual reality health games: a narrative review of game design
G Tao, B Garrett, T Taverner, E Cordingley… - … of NeuroEngineering and …, 2021 - Springer
Background High quality head-mounted display based virtual reality (HMD-VR) has become
widely available, spurring greater development of HMD-VR health games. As a behavior …
widely available, spurring greater development of HMD-VR health games. As a behavior …
Gaming beyond the novelty effect of immersive virtual reality for physical rehabilitation
A Elor, M Powell, E Mahmoodi… - IEEE Transactions …, 2021 - ieeexplore.ieee.org
Immersive virtual reality (iVR) head-mounted display (HMD) systems paired with serious
exercise games can positively augment physical rehabilitation process from both …
exercise games can positively augment physical rehabilitation process from both …
Virtual reality games for movement rehabilitation in neurological conditions: how do we meet the needs and expectations of the users?
GN Lewis, JA Rosie - Disability and rehabilitation, 2012 - Taylor & Francis
Purpose: To review quantitative and qualitative studies that have examined the users'
response to virtual reality game-based interventions in people with movement disorders …
response to virtual reality game-based interventions in people with movement disorders …
Emerging utility of virtual reality as a multidisciplinary tool in clinical medicine
A Pourmand, S Davis, D Lee, S Barber… - Games for Health …, 2017 - liebertpub.com
Objective: Among the more recent products borne of the evolution of digital technology,
virtual reality (VR) is gaining a foothold in clinical medicine as an adjunct to traditional …
virtual reality (VR) is gaining a foothold in clinical medicine as an adjunct to traditional …
[HTML][HTML] Virtual reality games as an adjunct in improving upper limb function and general health among stroke survivors
Virtual reality (VR) games has the potential to improve patient outcomes in stroke
rehabilitation. However, there is limited information on VR games as an adjunct to standard …
rehabilitation. However, there is limited information on VR games as an adjunct to standard …
[HTML][HTML] Head-mounted virtual reality and mental health: critical review of current research
SW Jerdan, M Grindle, HC Van Woerden… - JMIR serious …, 2018 - games.jmir.org
Background: eHealth interventions are becoming increasingly used in public health, with
virtual reality (VR) being one of the most exciting recent developments. VR consists of a …
virtual reality (VR) being one of the most exciting recent developments. VR consists of a …
Designing informed game-based rehabilitation tasks leveraging advances in virtual reality
Purpose: This paper details a brief history and rationale for the use of virtual reality (VR)
technology for clinical research and intervention, and then focuses on game-based VR …
technology for clinical research and intervention, and then focuses on game-based VR …
Future trends of virtual, augmented reality, and games for health
M Ma, LC Jain, P Anderson - … , augmented reality and serious games for …, 2014 - Springer
Serious game is now a multi-billion dollar industry and is still growing steadily in many
sectors. As a major subset of serious games, designing and developing Virtual Reality (VR) …
sectors. As a major subset of serious games, designing and developing Virtual Reality (VR) …
[HTML][HTML] Serious game design and clinical improvement in physical rehabilitation: systematic review
C Vieira, CF da Silva Pais-Vieira, J Novais… - JMIR Serious …, 2021 - games.jmir.org
Background: Serious video games have now been used and assessed in clinical protocols,
with several studies reporting patient improvement and engagement with this type of …
with several studies reporting patient improvement and engagement with this type of …
Virtual reality games for rehabilitation of people with stroke: perspectives from the users
GN Lewis, C Woods, JA Rosie… - Disability and …, 2011 - Taylor & Francis
Purpose. The purpose of this study is to evaluate the feasibility and users' perspectives of a
novel virtual reality (VR) game-based rehabilitation intervention for people with stroke …
novel virtual reality (VR) game-based rehabilitation intervention for people with stroke …