[HTML][HTML] Immersive virtual reality health games: a narrative review of game design

G Tao, B Garrett, T Taverner, E Cordingley… - … of NeuroEngineering and …, 2021 - Springer
Background High quality head-mounted display based virtual reality (HMD-VR) has become
widely available, spurring greater development of HMD-VR health games. As a behavior …

Gaming beyond the novelty effect of immersive virtual reality for physical rehabilitation

A Elor, M Powell, E Mahmoodi… - IEEE Transactions …, 2021 - ieeexplore.ieee.org
Immersive virtual reality (iVR) head-mounted display (HMD) systems paired with serious
exercise games can positively augment physical rehabilitation process from both …

Virtual reality games for movement rehabilitation in neurological conditions: how do we meet the needs and expectations of the users?

GN Lewis, JA Rosie - Disability and rehabilitation, 2012 - Taylor & Francis
Purpose: To review quantitative and qualitative studies that have examined the users'
response to virtual reality game-based interventions in people with movement disorders …

Emerging utility of virtual reality as a multidisciplinary tool in clinical medicine

A Pourmand, S Davis, D Lee, S Barber… - Games for Health …, 2017 - liebertpub.com
Objective: Among the more recent products borne of the evolution of digital technology,
virtual reality (VR) is gaining a foothold in clinical medicine as an adjunct to traditional …

[HTML][HTML] Virtual reality games as an adjunct in improving upper limb function and general health among stroke survivors

MA Ahmad, DKA Singh, NA Mohd Nordin… - International journal of …, 2019 - mdpi.com
Virtual reality (VR) games has the potential to improve patient outcomes in stroke
rehabilitation. However, there is limited information on VR games as an adjunct to standard …

[HTML][HTML] Head-mounted virtual reality and mental health: critical review of current research

SW Jerdan, M Grindle, HC Van Woerden… - JMIR serious …, 2018 - games.jmir.org
Background: eHealth interventions are becoming increasingly used in public health, with
virtual reality (VR) being one of the most exciting recent developments. VR consists of a …

Designing informed game-based rehabilitation tasks leveraging advances in virtual reality

B Lange, S Koenig, CY Chang… - Disability and …, 2012 - Taylor & Francis
Purpose: This paper details a brief history and rationale for the use of virtual reality (VR)
technology for clinical research and intervention, and then focuses on game-based VR …

Future trends of virtual, augmented reality, and games for health

M Ma, LC Jain, P Anderson - … , augmented reality and serious games for …, 2014 - Springer
Serious game is now a multi-billion dollar industry and is still growing steadily in many
sectors. As a major subset of serious games, designing and developing Virtual Reality (VR) …

[HTML][HTML] Serious game design and clinical improvement in physical rehabilitation: systematic review

C Vieira, CF da Silva Pais-Vieira, J Novais… - JMIR Serious …, 2021 - games.jmir.org
Background: Serious video games have now been used and assessed in clinical protocols,
with several studies reporting patient improvement and engagement with this type of …

Virtual reality games for rehabilitation of people with stroke: perspectives from the users

GN Lewis, C Woods, JA Rosie… - Disability and …, 2011 - Taylor & Francis
Purpose. The purpose of this study is to evaluate the feasibility and users' perspectives of a
novel virtual reality (VR) game-based rehabilitation intervention for people with stroke …