Children as players, modders, and creators of simulation games: A design for making sense of complex real-world problems: Children as players, modders and …
M Grizioti, C Kynigos - Proceedings of the 20th Annual ACM Interaction …, 2021 - dl.acm.org
Could computational thinking be a strong tool for children to understand complex 21st-
century issues? Our knowledge is limited since most designs focus on sequential …
century issues? Our knowledge is limited since most designs focus on sequential …
Designing for programming as joint performances among groups of children
Y Fernaeus, J Tholander - Interacting with computers, 2006 - ieeexplore.ieee.org
Research on computer programming usually views the interactions as mostly cognitively
based, with focus on concepts such as memory, perception and conceptual understanding …
based, with focus on concepts such as memory, perception and conceptual understanding …
I'm drowning in squirrels! How children embody and debug computational algorithms through designing mixed reality games
As mobile technologies become more ubiquitous, design work at the intersection of mixed
reality and embodied learning is growing. While much of this work focuses on designing …
reality and embodied learning is growing. While much of this work focuses on designing …
Computer games authored by children: a multi-perspective evaluation
J Good, J Robertson - Proceedings of the 2004 conference on Interaction …, 2004 - dl.acm.org
The effects of games on learning and skill development are being examined by a number of
researchers [1], although with the notable exception of Kafai [3], much research places …
researchers [1], although with the notable exception of Kafai [3], much research places …
A survey of computational kits for young children
This paper presents a survey of computational kits that enable young children (ages 7 years
old and under) to explore computing ideas and practices. We examined physical, virtual …
old and under) to explore computing ideas and practices. We examined physical, virtual …
Design space cards: using a card deck to navigate the design space of interactive play
The potential space of game designs is astronomically large. This paper shows how game
design theories can be translated into a simple, tangible card deck that can assist in the …
design theories can be translated into a simple, tangible card deck that can assist in the …
Game modding for computational thinking: an integrated design approach
M Grizioti, C Kynigos - Proceedings of the 17th ACM Conference on …, 2018 - dl.acm.org
In this paper, we explore the possible contribution of game modification (or modding)
process to the development of Computational Thinking skills by discussing the design of …
process to the development of Computational Thinking skills by discussing the design of …
22 “Freakin'Hard”: Game Design and Issue Literacy
C Macklin, J Sharp - Games, learning, and society: Learning and …, 2012 - books.google.com
We had ambitious goals for the Boys & Girls Clubs of America's GameTech Program. We set
out to use the lens of game design to expose nine-to thirteen-year-old youth to systems …
out to use the lens of game design to expose nine-to thirteen-year-old youth to systems …
How scientific inquiry emerges from game design
K Sheridan, KC Clark, E Peters - Society for Information Technology …, 2009 - learntechlib.org
With 200 students in a Saturday and summer game design program, we focus on how
scientific inquiry emerges from students designing game components using 3-D modeling …
scientific inquiry emerges from students designing game components using 3-D modeling …
Guiding young players as designers
Players often have playfulness and motivation to play and make games on their own. By
tapping into these instincts and guiding players in designing their own games to solve a …
tapping into these instincts and guiding players in designing their own games to solve a …