[HTML][HTML] Training scientific communication skills on medical imaging within the virtual world second life: Perception of biomedical engineering students
A Lozano-Durán, T Rudolphi-Solero… - International Journal of …, 2023 - mdpi.com
Second Life is a multi-user virtual world platform which enables online learning through
immersive activities. This study evaluates the perception of third-year biomedical …
immersive activities. This study evaluates the perception of third-year biomedical …
[HTML][HTML] Improving oral presentation skills for radiology residents through clinical session meetings in the virtual world second life
A Pino-Postigo, D Domínguez-Pinos… - International Journal of …, 2023 - mdpi.com
Background: The objective of this study was to conduct a clinical session meeting in the
virtual world of Second Life to improve the oral presentation skills of radiology residents and …
virtual world of Second Life to improve the oral presentation skills of radiology residents and …
Exploring the potential of undergraduate radiology education in the virtual world second life with first-cycle and second-cycle medical students
R Lorenzo-Alvarez, J Pavia-Molina… - Academic Radiology, 2018 - Elsevier
Rationale and Objectives Virtual worlds have a remarkable potential for effective teaching
and learning, providing immersive, realistic, and engaging online events. Previous studies …
and learning, providing immersive, realistic, and engaging online events. Previous studies …
Impact of compulsory participation of medical students in a multiuser online game to learn radiological anatomy and radiological signs within the virtual world Second …
T Rudolphi‐Solero, R Lorenzo‐Alvarez… - Anatomical Sciences …, 2022 - Wiley Online Library
Competitive game‐based learning within Second Life enables effective teaching of basic
radiological anatomy and radiological signs to medical students, with good acceptance and …
radiological anatomy and radiological signs to medical students, with good acceptance and …
[HTML][HTML] Effect of different teaching/learning approaches using virtual patients on student's situational interest and cognitive load: a comparative study
Abstract Background Virtual Patients (VPs) have been receiving considerable attention in
medical education as an authentic learning and teaching approach. The study aimed to …
medical education as an authentic learning and teaching approach. The study aimed to …
Medical students' and family physicians' attitudes and perceptions toward radiology learning in the second life virtual world
R Lorenzo-Alvarez, MJ Ruiz-Gomez… - American Journal of …, 2019 - Am Roentgen Ray Soc
OBJECTIVE. The purpose of this study was to evaluate 3rd-year medical students' attitudes
and perceptions toward a radiographic interpretation course inside the virtual world Second …
and perceptions toward a radiographic interpretation course inside the virtual world Second …
[HTML][HTML] Reflections about Learning Radiology inside the Multi-User Immersive Environment Second Life® during Confinement by Covid-19
S Ravaei, JM Alonso-Martinez, A Jimenez-Zayas… - Proceedings, 2020 - mdpi.com
The multi-user immersive virtual environment Second Life® has been used to teach
radiology to third-year medical students during confinement due to the current Covid-19 …
radiology to third-year medical students during confinement due to the current Covid-19 …
[HTML][HTML] A team-based competition for undergraduate medical students to learn radiology within the virtual world Second Life
T Rudolphi-Solero, A Jimenez-Zayas… - Insights into …, 2021 - Springer
Background A multi-user competitive game within the virtual world Second Life for
undergraduate radiology learning was adapted for team participation. This study aimed to …
undergraduate radiology learning was adapted for team participation. This study aimed to …
Possibilities of the three-dimensional virtual environment tridimensional Second Life® for training in radiology.
L Álvarez - Radiologia, 2018 - europepmc.org
Three-dimensional virtual environments enable very realistic ludic, social, cultural, and
educational activities to be carried out online. Second Life® is one of the most well-known …
educational activities to be carried out online. Second Life® is one of the most well-known …
[HTML][HTML] The Second Life Metaverse and Its Usefulness in Medical Education After a Quarter of a Century
F Sendra-Portero, R Lorenzo-Álvarez… - Journal of Medical …, 2024 - jmir.org
The immersive virtual world platform Second Life (SL) was conceived 25 years ago, when
Philip Rosedale founded Linden Lab in 1999 with the intention of developing computing …
Philip Rosedale founded Linden Lab in 1999 with the intention of developing computing …