Visuo-vestibular Congruency Impacts on Player Experiences in Virtual Reality

B Williams, CJ Headleand - … on Virtual Reality and 3D User …, 2024 - ieeexplore.ieee.org
Exposure to Virtual Reality (VR) is typically multisensory, incorporating sensory information
from several modalities. In this context, the congruency between cross-modal feedback …

Visuo-vestibular Congruency Impacts on Player Experiences in Virtual Reality

B Williams, CJ Headleand - 2024 IEEE Conference on Virtual Reality …, 2024 - computer.org
Abstract Exposure to Virtual Reality (VR) is typically multisensory, incorporating sensory
information from several modalities. In this context, the congruency between cross-modal …