[PDF][PDF] Exploring the affordances and effectiveness of a digital game in the Chinese dual language immersion classroom

F Poole, J Clarke-Midura, S Ji - Journal of Technology and Chinese …, 2022 - tclt.us
… used a non-game flashcard system. The studies presented … discovered that the student
had acquired the Dragon book, … -post assessment in this study, thus the generalizability of the …

[PDF][PDF] TS 霍圆温

SA Husin, RA Kasan - idr.uin-antasari.ac.id
… by using multiple regression analysis which includes … speech (strategy 3), use flash card in
a systematic ways to learn new … This study cannot be generalized, since the study only used …

开发者问什么安全问题? 在Stack Overflow 上的大规模实证研究

杨昕立, 夏鑫, 万志远, 孙建伶 - 计算机科学技术学报, 2016 - jcst.ict.ac.cn
… secur softwar game flash card product develop tool custom … Among the above four evaluation
metrics, by default we use … websites and ensure the generalizability of our conclusions. …

[PDF][PDF] 二〇一七年十二月第八卷第二期

J Da, P Zhang, S Liu, S Jiang - tclt.us
… wide enough to make generalizations in all language learning … to review before the session
to help it go more smoothly.” As … Quizlet, an increasingly popular flash-card games website, …

[PDF][PDF] 会jalt journal

Y Hosoda, D Aline, R Sato - JALT Journal, 2010 - jalt-publications.org
… Our fourth review, by Natsuko Imaoka, deals with a book in the area of L2 vocabulary
acquisition. The fifth of our reviews, by Joseph Siegel, examines a book on listening in a second …