An example-based motion synthesis technique for locomotion and object manipulation

AW Feng, Y Xu, A Shapiro - … of the ACM SIGGRAPH Symposium on …, 2012 - dl.acm.org
AW Feng, Y Xu, A Shapiro
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2012dl.acm.org
We synthesize natural-looking locomotion, reaching and grasping for a virtual character in
order to accomplish a wide range of movement and manipulation tasks in real time. Our
virtual characters can move while avoiding obstacles, as well as manipulate arbitrarily
shaped objects, regardless of height, location or placement in a virtual environment. Our
characters can touch, reach and grasp objects while maintaining a high quality appearance.
We demonstrate a system that combines these skills in an interactive setting suitable for …
We synthesize natural-looking locomotion, reaching and grasping for a virtual character in order to accomplish a wide range of movement and manipulation tasks in real time. Our virtual characters can move while avoiding obstacles, as well as manipulate arbitrarily shaped objects, regardless of height, location or placement in a virtual environment. Our characters can touch, reach and grasp objects while maintaining a high quality appearance. We demonstrate a system that combines these skills in an interactive setting suitable for interactive games and simulations.
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