Automatic pre-positioning of virtual clothing
C Groß, A Fuhrmann, V Luckas - … of the 19th spring conference on …, 2003 - dl.acm.org
C Groß, A Fuhrmann, V Luckas
Proceedings of the 19th spring conference on Computer graphics, 2003•dl.acm.orgIn this paper we present a method for dressing virtual humans using CAD cloth data. Our
method is based on the idea of geometric pre-positioning and physically-based simulation
for end-positioning. The geometric pre-positioning algorithm places several pieces of
clothing automatically and simultaneously around the human body in such a way that the
final fitting can be computed efficiently by a physically-based cloth simulation. The dressed
virtual humans look realistic and our dressing method can be used in applications like a …
method is based on the idea of geometric pre-positioning and physically-based simulation
for end-positioning. The geometric pre-positioning algorithm places several pieces of
clothing automatically and simultaneously around the human body in such a way that the
final fitting can be computed efficiently by a physically-based cloth simulation. The dressed
virtual humans look realistic and our dressing method can be used in applications like a …
In this paper we present a method for dressing virtual humans using CAD cloth data. Our method is based on the idea of geometric pre-positioning and physically-based simulation for end-positioning. The geometric pre-positioning algorithm places several pieces of clothing automatically and simultaneously around the human body in such a way that the final fitting can be computed efficiently by a physically-based cloth simulation. The dressed virtual humans look realistic and our dressing method can be used in applications like a virtual boutique.
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