In defense of cutscenes

R Klevjer - Computer games and digital cultures conference …, 2002 - dl.digra.org
… The technique of cutscenes, as typically found in story-based action games, is placed within
… action, in which cutscenes often play a crucial part. Through cutscenes, the ergodic effort …

Should I Skip This?: Cutscenes, Agency and Innovation

B Browning - 2016 - spectrum.library.concordia.ca
… The cutscene is a frequently overlooked and understudied … cutscenes are predetermined
narrative devices and nothing more. Interrogating this general critical dismissal of the cutscene, …

[PDF][PDF] Cut-scene, a Re-conceptualization of

K Witchayapakorn - Chiang Mai University Journal of Humanities, 2021 - so03.tci-thaijo.org
… The reason that combo has never been related to cutscene because the involved cutscenes
are too short to be noticed as ones. Lastly, the study shows that the nonplay elements of …

Cutscenes in computer games as an information system

D Říha - Design, User Experience, and Usability. User …, 2014 - Springer
cutscenes are predominantly used for a cinematic narrative development, in many computer
games cutscenes … This contribution will discuss the eventualities to understand cutscenes

[HTML][HTML] Beyond cutscenes: a critical analysis of digital storytelling in video games

M KUSTIAEVA - thesis.unipd.it
Interactive media have become very present, with video games being an important tool in
this process. This paper aims to analyze the main changes in this highly versatile medium to …

Cine-AI: Generating video game cutscenes in the style of human directors

I Evin, P Hämäläinen, C Guckelsberger - Proceedings of the ACM on …, 2022 - dl.acm.org
… While AI has been leveraged to semi-automate cutscene … capable of generating in-game
cutscenes in the style of eminent … Cine-AI generates cutscenes that people correctly associate …

[PDF][PDF] The" Occurrence" Mechanism, Aesthetic Characteristics and Future Development of" Cutscenes" in Games

Y Zhixin - francis-press.com
… use of cutscenes in … "cutscenes" as a crucial component in the business development
process of the game industry. The mechanism behind the creation and integration of cutscenes not …

Relation between Game Motivation and Preference to Cutscenes

XY Ruan, DM Cho - Cartoon and Animation Studies, 2014 - koreascience.kr
… demand on cutscene, ie the largest influence of cutscene on immersion; while low points
indicated low demand of players on cutscene and small influence of cutscene on their …

[HTML][HTML] Creating Interactive Scenes in 3D Educational Games: Using Narrative and Technology to Explore History and Culture

R Kaźmierczak, R Skowroński, C Kowalczyk… - Applied Sciences, 2024 - mdpi.com
… The aim of this study was to design and implement an advanced cutscene sequencer in Unity
… These tools collectively facilitated the development of a robust cutscene sequencer system …

Sounding the story: Music in videogame cutscenes

G Hooper - Emotion in video game soundtracking, 2018 - Springer
… of cutscenes and the role of music in them. Definitions of, and perspectives on, cutscenes
Models of immersion are then considered, with an emphasis on the role of cutscenes in …