Early Computer Game Genre Preferences (1980-1984)
J Lessard - Proceedings of DiGRA 2015 Conference, 2015 - dl.digra.org
Proceedings of DiGRA 2015 Conference, 2015•dl.digra.org
This paper addresses the lack of solid historical information concerning early computer
game sales and preferences. Two consistent data series from the magazines Softalk and
Computer Gaming World (CGW) are analyzed to give an overview of the best selling and
best rated games by players for the period of 1980-1984. A “genre palette” is inferred from
the sources, giving a snapshot of how contemporaries framed and interpreted the offer in
computer games. A comparison of the series reveals the CGW readership constitutes a …
game sales and preferences. Two consistent data series from the magazines Softalk and
Computer Gaming World (CGW) are analyzed to give an overview of the best selling and
best rated games by players for the period of 1980-1984. A “genre palette” is inferred from
the sources, giving a snapshot of how contemporaries framed and interpreted the offer in
computer games. A comparison of the series reveals the CGW readership constitutes a …
Abstract
This paper addresses the lack of solid historical information concerning early computer game sales and preferences. Two consistent data series from the magazines Softalk and Computer Gaming World (CGW) are analyzed to give an overview of the best selling and best rated games by players for the period of 1980-1984. A “genre palette” is inferred from the sources, giving a snapshot of how contemporaries framed and interpreted the offer in computer games. A comparison of the series reveals the CGW readership constitutes a distinct “hardcore” play community amongst general computer game players. It is also observed that genre preferences vary in time: arcade games peak in 1982 and then recede in favor of computer-native genres. A brief comparison with Atari 2600 best sellers reveal the inadequacy of the computer game genre palette to describe home console games. The historical and constructed nature of genres as “horizons of expectations” is discussed.
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