Exploring a living wall display that physically augments interactive content
Transactions of the Virtual Reality Society of Japan, 2019•jstage.jst.go.jp
Living Wall Display is an autonomous interactive display that augments the representation of
2D content spatially by physically moving the screen in concert with the animation presented
on the screen. To demonstrate its potential, we design three application scenarios, a first-
person shooting game, a baseball pitching game and a driving simulator. User feedback
from our study and demonstrations shows the potential of Living Wall Display to augment
content expressiveness and user experiences. Based on these findings, we conduct a …
2D content spatially by physically moving the screen in concert with the animation presented
on the screen. To demonstrate its potential, we design three application scenarios, a first-
person shooting game, a baseball pitching game and a driving simulator. User feedback
from our study and demonstrations shows the potential of Living Wall Display to augment
content expressiveness and user experiences. Based on these findings, we conduct a …
Abstract
Living Wall Display is an autonomous interactive display that augments the representation of 2D content spatially by physically moving the screen in concert with the animation presented on the screen. To demonstrate its potential, we design three application scenarios, a first-person shooting game, a baseball pitching game and a driving simulator. User feedback from our study and demonstrations shows the potential of Living Wall Display to augment content expressiveness and user experiences. Based on these findings, we conduct a perceptual study to explore the perceptual effects of physical movement of display. We found that the perception of some movement of virtual objects appears to be exaggerated with Living Wall Display. Lastly, we discuss the benefits and the possibility of improvement of Living Wall Display as the novel 3D display.
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