Rabit: Parametric modeling of 3d biped cartoon characters with a topological-consistent dataset
Assisting people in efficiently producing visually plausible 3D characters has always been a
fundamental research topic in computer vision and computer graphics. Recent learning-
based approaches have achieved unprecedented accuracy and efficiency in the area of 3D
real human digitization. However, none of the prior works focus on modeling 3D biped
cartoon characters, which are also in great demand in gaming and filming. In this paper, we
introduce 3DBiCar, the first large-scale dataset of 3D biped cartoon characters, and RaBit …
fundamental research topic in computer vision and computer graphics. Recent learning-
based approaches have achieved unprecedented accuracy and efficiency in the area of 3D
real human digitization. However, none of the prior works focus on modeling 3D biped
cartoon characters, which are also in great demand in gaming and filming. In this paper, we
introduce 3DBiCar, the first large-scale dataset of 3D biped cartoon characters, and RaBit …
[PDF][PDF] RaBit: Parametric Modeling of 3D Biped Cartoon Characters with a Topological-consistent Dataset Supplemental Material
Image Styles. Fig. 1 shows representative images for the 4 styles with different appearances.
We define them based on their different sources: picture book-cropped from ebooks of
children, computer designed-made by artists using software, hand drawn-drawn by kids, toy-
captured from real toys.(a)(b)(c)(d)
We define them based on their different sources: picture book-cropped from ebooks of
children, computer designed-made by artists using software, hand drawn-drawn by kids, toy-
captured from real toys.(a)(b)(c)(d)
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