[PDF][PDF] 3D rasterization: a bridge between rasterization and ray casting

T Davidovič, T Engelhardt, I Georgiev… - … of Graphics Interface …, 2012 - iliyan.com
… and rasterization become almost identical with respect to primary rays. Now rasterization
and efficient anti-aliasing schemes from rasterization to ray tracing. The center image shows …

Performance comparison of rasterization-based graphics pipeline and ray tracing on GPU shaders

CF Chang, KW Chen… - 2015 IEEE International …, 2015 - ieeexplore.ieee.org
… based and rasterization based techniques, … rasterization, starting from the simple Phong
lighting, to slightly more complex Whitted-style shadow and reflection. Although the rasterization-…

Decoupled deferred shading for hardware rasterization

G Liktor, C Dachsbacher - … of the ACM SIGGRAPH symposium on …, 2012 - dl.acm.org
rasterization hardware: a method that augments the rasterization process with a global shader
cache… that depending on the relative cost of rasterization and shading, our method can be …

Efficient Direct Isosurface Rasterization of Scalar Volumes

A Kreskowski, G Rendle… - Computer Graphics Forum, 2022 - Wiley Online Library
… Task and mesh shaders are similar to compute shaders, in that they operate in
workgroups comprised of multiple threads, with each thread executing one invocation of the …

[图书][B] Rendering, visualization and rasterization hardware

A Kaufman - 1993 - books.google.com
… The fourth part of this book includes papers on rasterization systems, including character
rasterization and scan-conversion of triangular faces. The papers in the last part of the book …

Computing shortest path maps with GPU shaders

C Camporesi, M Kallmann - … of the 7th International Conference on …, 2014 - dl.acm.org
… -based approach to compute Shortest Path Maps (… rasterization with shader programming.
After encoding the SPM in the frame buffer, globally shortest paths are efficiently computed in …

Rendering point clouds with compute shaders and vertex order optimization

M Schütz, B Kerbl, M Wimmer - Computer Graphics Forum, 2021 - Wiley Online Library
compute shader that performs local reduction and and early-z testing, and a high-quality
compute shader … pixel size of points inside the vertex shader (rasterizing them as rectangles), …

[PDF][PDF] Combining rasterization and ray tracing techniques to approximate global illumination in real-time

J Cabeleira - … Informática e de Computadores, Universidade Técnica …, 2010 - voltaico.net
… In this line of thought, this thesis introduces a 3D rendering engine that combines GPU
rasterization and CPU ray tracing techniques in order to approximate global illumination in real-…

Clustered Shading: Assigning arbitrarily shaped convex light volumes using conservative rasterization

K Örtegren - 2015 - diva-portal.org
… the CPU or in, for example, a compute shader. Some shapes will however have a very complex
… The technique presented here uses the rasterizer and the traditional rendering shader

Real-time programmable shading

A Lastra, S Molnar, M Olano, Y Wang - Proceedings of the 1995 …, 1995 - dl.acm.org
rasterizer nodes to rasterize all the primitives and compute the depth at each sample point.
Since we do not need to calculate colors or other parameters, this is a simple computation. …