过去一年中添加的文章,按日期排序

… an intervention combining technological resources with a talk by a professional and contact with persons with lived experiences of mental health conditions to reduce …

MJ Fínez, N Navarro, AJ Cangas… - … of Adolescence and …, 2024 - Taylor & Francis
4 天前 - … of the serious game Stigma-Stop – designed to raise awareness and reduce stigma
in mental health – both separately and in conjunction with other … of mental health conditions. …

[HTML][HTML] Adoption of Augmented Reality in Educational Programs for Nurses in Intensive Care Units of Tertiary Academic Hospitals: Mixed Methods Study

S Yoo, S Heo, S Song, A Park, H Cho, Y Kim… - … Serious Games, 2024 - games.jmir.org
32 天前 - … to conventional medical education, the demand for innovative teaching methods
has surged. Nurse training, with its focus on hands-on practice and self-directed learning, …

External and Model Validity in A Systematic Review of Game-Based Interventions

F Coelho, D Gonçalves… - … Future of Education …, 2024 - conference.pixel-online.net
39 天前 - … : A systematic review and analysis of theory in research on gamification, serious
games and game-based learning,‖ Computers in Human Behavior, vol. 125, p. 106963, Dec. …

Learning to Build a Doric Temple: The Augmentation of Knowledge Through AR Gamification

D Gheorghiu, L Ştefan, M Moţăianu… - … of Education, Medicine …, 2024 - Springer
49 天前 - … to AR, serious games and gamification in education and archaeology, and further
details … maximize the visual and, hence, the educational outcomes, and, finally, discusses and …

ChatGPT and Refugee's Health: Innovative Solutions for Changing the Game

S Jahani, Z Dehghanian, A Takian - … Journal of Public Health, 2024 - ssph-journal.org
49 天前 - … Refugees face numerous challenges that can have serious impact on their physical
and mental health [2]. Despite various international initiatives to assist refugees, ie, different …

… of virtual reality training on knowledge, skills and attitudes of health care professionals and students in assessing and treating mental health disorders: a systematic …

CW Steen, K Söderström, B Stensrud, IB Nylund… - … Medical Education, 2024 - Springer
54 天前 - … concepts, which are in line with current healthcare education guidelines [12], we
aim to … in mental health care training. This approach is designed to highlight the VR training’s …

Serious game for radiotherapy training

JE Kayed, T Akl, C Massoud, C Margossian… - … Medical Education, 2024 - Springer
59 天前 - … importance of accuracy in medical training tools and are committed to maintaining
the highest standards of clinical fidelity in our serious game. Surely, this game is first proof of …

Evaluation of the efficacy of innovative collective intelligence tools to promote the “One Health” concept and pro-environmental actions: A narrative review

F Gaunet, A Vigouroux, MJ Trouchaud, M Hirschowitz… - Hegel, 2024 - cairn-int.info
76 天前 - … -raising tool created in 2018 … health; 3) the serious game 2 tonnes, an immersive
workshop to imagine the future and act together for the climate. These awareness-raising tools

Modern slavery is no game, yet sensitive gamification could be game changing in providing education to identify and safeguard victims in the healthcare setting

E Appadurai - Future Healthcare Journal, 2024 - Elsevier
85 天前 - … However, more data is needed to establish whether these findings could be … teaching
could prove a useful tool to attenuate the knowledge gap experienced by many healthcare

Public health, public health education, and their future prospects

Y Wang, Y Du, H Shi, X Ma - Frontiers in Public Health, 2024 - frontiersin.org
89 天前 - … the GBL in medical education, and found that serious games and gamification could
improve the participation of students in class, and stimulate the motivation to learn. In Saudi …