The machine learning machine: A tangible user interface for teaching machine learning

MH Kaspersen, KEK Bilstrup, MG Petersen - Proceedings of the fifteenth …, 2021 - dl.acm.org
Proceedings of the fifteenth international conference on tangible, embedded …, 2021dl.acm.org
Machine Learning (ML) is often used invisibly in everyday applications with little opportunity
for consumers to investigate how it works. In this paper, we expand recent efforts to unfold
what students should know about ML and how to design tools and activities allowing them to
engage with ML. To do so, we explore how to make processes and aspects of ML tangible
through the design of the Machine Learning Machine (MLM); a tangible user interface which
enables students to create their own data-sets using pen and paper and to iteratively build …
Machine Learning (ML) is often used invisibly in everyday applications with little opportunity for consumers to investigate how it works. In this paper, we expand recent efforts to unfold what students should know about ML and how to design tools and activities allowing them to engage with ML. To do so, we explore how to make processes and aspects of ML tangible through the design of the Machine Learning Machine (MLM); a tangible user interface which enables students to create their own data-sets using pen and paper and to iteratively build and test ML models using this data. Based on insights from the design process and a preliminary pilot study with the MLM, we discuss how a tangible approach to engaging with ML can spur curiosity in students and how the iterative process of improving ML models can encourage students to reflect on the relation between data, model and predictions.
ACM Digital Library
以上显示的是最相近的搜索结果。 查看全部搜索结果