Wearable haptic gaming using vibrotactile arrays
A Tindale, M Cumming, H Pridham, J Peter… - Proceedings of the 16th …, 2014 - dl.acm.org
A Tindale, M Cumming, H Pridham, J Peter, S Diamond
Proceedings of the 16th international conference on Human-computer …, 2014•dl.acm.orgIn this paper we explore the design, layout and configuration of wrist-wearable, haptic
gaming interfaces, which involve visual and vibrotactile spatial and temporal patterns. Our
goal is to determine overall layouts and spatial and temporal resolutions on the wrist
suitable for interactive tactile stimuli. Our approach is to first explore the simplest of
configurative patterns that are intended to encircle the wrist, and then study their
affordances. We describe various informal user studies we have employed to explore and …
gaming interfaces, which involve visual and vibrotactile spatial and temporal patterns. Our
goal is to determine overall layouts and spatial and temporal resolutions on the wrist
suitable for interactive tactile stimuli. Our approach is to first explore the simplest of
configurative patterns that are intended to encircle the wrist, and then study their
affordances. We describe various informal user studies we have employed to explore and …
In this paper we explore the design, layout and configuration of wrist-wearable, haptic gaming interfaces, which involve visual and vibrotactile spatial and temporal patterns. Our goal is to determine overall layouts and spatial and temporal resolutions on the wrist suitable for interactive tactile stimuli. Our approach is to first explore the simplest of configurative patterns that are intended to encircle the wrist, and then study their affordances. We describe various informal user studies we have employed to explore and test issues that arose.
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