Verification, validation and evaluation of the Virtual Human Markup Language (VHML)

C Gustavsson, L Strindlund, E Wiknertz - 2002 - diva-portal.org
Abstract Human communication is inherently multimodal. The information conveyed through
body language, facial expression, gaze, intonation, speaking style etc. are all important …

[PDF][PDF] VHML—Uncertainties and problems. A discussion

A Mariott, J Stallo - Proceedings AAMAS-02 Workshop on Embodied …, 2002 - vhml.org
This paper discusses emerging problems of VHML–the Virtual Human Markup Language.
VHML is XML based and allows interactive Virtual Humans to be directed so that human …

Automated generation of non-verbal behavior for virtual embodied characters

W Breitfuss, H Prendinger, M Ishizuka - Proceedings of the 9th …, 2007 - dl.acm.org
In this paper we introduce a system that automatically adds different types of non-verbal
behavior to a given dialogue script between two virtual embodied agents. It allows us to …

[PDF][PDF] VHML–virtual human markup language

A Marriott - Talking head technology workshop, at OzCHI …, 2001 - ivizlab.sfu.ca
This paper details the research being done at Curtin University in creating a Virtual Human
Markup Language (VHML) that allows interactive Talking Heads to be directed by text …

A controller-based animation system for synchronizing and realizing human-like conversational behaviors

A Čereković, T Pejša, IS Pandžić - … School, Dublin, Ireland, March 23-27 …, 2010 - Springer
Abstract The Embodied Conversational Agents (ECAs) are an application of virtual
characters that is subject of considerable ongoing research. An essential prerequisite for …

Generating co-speech gestures for the humanoid robot NAO through BML

QA Le, C Pelachaud - Gesture and Sign Language in Human-Computer …, 2012 - Springer
We extend and develop an existing virtual agent system to generate communicative
gestures for different embodiments (ie virtual or physical agents). This paper presents our …

Embodied in a look: bridging the gap between humans and avatars

N Courty, G Breton, D Pelé - … Agents: 4th International Workshop, IVA 2003 …, 2003 - Springer
Recent studies on non-verbal communication have put the need forward to provide virtual
agents lifelike looks. In this paper, we present a system allowing to embody a conversational …

Behavior Generation for Interpersonal Coordination with Virtual Humans: on Specifying, Scheduling and Realizing Multimodal Virtual Human Behavior

H van Welbergen - 2011 - research.utwente.nl
Virtual environments inhabited by virtual humans are now commonplace in many
applications, particularly in (serious) games. These virtual humans interact with other …

Realactor: Character animation and multimodal behavior realization system

A Cerekovic, T Pejsa, IS Pandzic - … September 14-16, 2009 Proceedings 9, 2009 - Springer
Overview In this paper we present RealActor, a character behavior realization system for
embodied conversational agents based on the Behavior Markup Language (BML) …

Automatic generation of gaze and gestures for dialogues between embodied conversational agents

W Breitfuss, H Prendinger, M Ishizuka - International Journal of …, 2008 - World Scientific
In this paper we introduce a system that automatically adds different types of non-verbal
behavior to a given dialogue script between two virtual embodied agents. It allows us to …