Digital cultural heritage experience in Ambient Intelligence
This chapter presents recent advances in ambient intelligence technologies (AmI) for digital
heritage experience in the context of virtual museums (VM). This is delivered under the light …
heritage experience in the context of virtual museums (VM). This is delivered under the light …
[PDF][PDF] Adaptation and Content Personalization in the Context of Multi User Museum Exhibits.
Two dimensional paintings are exhibited in museums and art galleries in the same manner
since at least three centuries. However, the emergence of novel interaction techniques and …
since at least three centuries. However, the emergence of novel interaction techniques and …
Adaptable, personalizable and multi user museum exhibits
Two dimensional paintings were exhibited in museums and art galleries in the same manner
since at least three centuries. However, the emergence of novel interactive technologies …
since at least three centuries. However, the emergence of novel interactive technologies …
[PDF][PDF] Creating innovative cultural heritage experiences using adaptive game-based augmented-reality and web technologies
I Deliyannis, E Papadopoulou - American Journal of Arts and Design, 2017 - academia.edu
Development of innovative user experiences in museum and cultural heritage sites is a
design and cost intensive process. We present state of the art progress on the development …
design and cost intensive process. We present state of the art progress on the development …
[PDF][PDF] Evaluation of a cultural heritage augmented reality game
The ability to develop sophisticated and flexible web and mobile applications based on
augmented reality (AR) and gaming engine technologies is incredible taking into account …
augmented reality (AR) and gaming engine technologies is incredible taking into account …
[PDF][PDF] Preliminary evaluation of the augmented representation of cultural objects system
We present a preliminary human-centred evaluation of the ARCO (Augmented
Representation of Cultural Objects) system that provides museums with software and …
Representation of Cultural Objects) system that provides museums with software and …
[PDF][PDF] Personalizing Virtual and Augmented Reality for Cultural Heritage Indoor and Outdoor Experiences.
F Liarokapis, S Sylaiou, DM Mountain - VAST, 2008 - academia.edu
Most cultural heritage exhibitions, both indoor and outdoor, could benefit from context-aware
and personalized museum guides. Although, technological advancements in digitization …
and personalized museum guides. Although, technological advancements in digitization …
[图书][B] Mixed reality and gamification for cultural heritage
There is tremendous interest among researchers and creative industries professionals for
the development of virtual and augmented reality and gamification technologies for cultural …
the development of virtual and augmented reality and gamification technologies for cultural …
Individually integrated virtual/augmented reality environment for interactive perception of cultural heritage
J Hu - ACM Journal on Computing and Cultural Heritage, 2024 - dl.acm.org
The need to preserve and care for cultural heritage makes information technology a tool for
finding, documenting, describing, and visualizing important historical and archaeological …
finding, documenting, describing, and visualizing important historical and archaeological …
A human-centred systems manifesto for smart digital immersion in Industry 5.0: a case study of cultural heritage
Emergent digital technologies provide cultural heritage spaces with the opportunity to
reassess their current user journey. An immersive user experience can be developed that is …
reassess their current user journey. An immersive user experience can be developed that is …