Virtual reality in upper extremity rehabilitation of stroke patients: a randomized controlled trial

SI Afsar, I Mirzayev, OU Yemisci… - Journal of Stroke and …, 2018 - Elsevier
Objective Virtual reality game system is one of novel approaches, which can improve
hemiplegic extremity functions of stroke patients. We aimed to evaluate the effect of the …

Effects of Kinect-based virtual reality game training on upper extremity motor recovery in chronic stroke

A Aşkın, E Atar, H Koçyiğit, A Tosun - Somatosensory & motor …, 2018 - Taylor & Francis
Abstract Background: Therapeutic benefits of Kinect-based virtual reality (VR) game training
in rehabilitation encourage its use to improve motor function. Objective: To assess the effects …

Mobile game-based virtual reality rehabilitation program for upper limb dysfunction after ischemic stroke

YH Choi, J Ku, H Lim, YH Kim… - Restorative neurology …, 2016 - content.iospress.com
Background: Virtual reality (VR) has the potential to provide intensive, repetitive, and task-
oriented training, and game-based therapy can enhance patients' motivation and enjoyment …

Effects of virtual reality training using Xbox Kinect on motor function in stroke survivors: a preliminary study

DS Park, DG Lee, K Lee, GC Lee - Journal of Stroke and Cerebrovascular …, 2017 - Elsevier
Background Although the Kinect gaming system (Microsoft Corp, Redmond, WA) has been
shown to be of therapeutic benefit in rehabilitation, the applicability of Kinect-based virtual …

Additional virtual reality training using Xbox Kinect in stroke survivors with hemiplegia

HH Sin, GC Lee - American journal of physical medicine & …, 2013 - journals.lww.com
Objective The aim of this study was to investigate the effects of additional virtual reality
training using Xbox Kinect on upper extremity function, including range of motion, motor …

[HTML][HTML] The effect of virtual reality-based therapy on improving upper limb functions in individuals with stroke: a randomized control trial

EMA El-Kafy, MA Alshehri, AAR El-Fiky… - Frontiers in aging …, 2021 - frontiersin.org
Background: Stroke is a common cause of motor disability. The recovery of upper limb after
stroke is poor, with few stroke survivors regaining some functional use of the affected upper …

Effects of virtual reality on upper extremity function and activities of daily living performance in acute stroke: a double-blind randomized clinical trial

JS Kwon, MJ Park, IJ Yoon, SH Park - NeuroRehabilitation, 2012 - content.iospress.com
Aim: To examine the effects of conventional therapy (CT) combined with intensive virtual
reality (VR) program on upper extremity function and activities of daily living (ADL) in …

[HTML][HTML] Effectiveness of commercial gaming-based virtual reality movement therapy on functional recovery of upper extremity in subacute stroke patients

JH Choi, EY Han, BR Kim, SM Kim, SH Im… - Annals of …, 2014 - ncbi.nlm.nih.gov
Objective To investigate the effectiveness of commercial gaming-based virtual reality (VR)
therapy on the recovery of paretic upper extremity in subacute stroke patients. Methods …

Effect of a four-week virtual reality-based training versus conventional therapy on upper limb motor function after stroke: A multicenter parallel group randomized trial

C Schuster-Amft, K Eng, Z Suica, I Thaler, S Signer… - PloS one, 2018 - journals.plos.org
Background Virtual reality-based training has found increasing use in neurorehabilitation to
improve upper limb training and facilitate motor recovery. Objective The aim of this study …

The combined impact of virtual reality neurorehabilitation and its interfaces on upper extremity functional recovery in patients with chronic stroke

MS Cameirao, SB Badia, E Duarte, A Frisoli… - Stroke, 2012 - Am Heart Assoc
Background and Purpose—Although there is strong evidence on the beneficial effects of
virtual reality (VR)-based rehabilitation, it is not yet well understood how the different aspects …