Shade trees
RL Cook - Proceedings of the 11th annual conference on …, 1984 - dl.acm.org
Shading is an important part of computer imagery, but shaders have been based on fixed
models to which all surfaces must conform. As computer imagery becomes more …
models to which all surfaces must conform. As computer imagery becomes more …
Building block shaders
GD Abram, T Whitted - ACM SIGGRAPH Computer Graphics, 1990 - dl.acm.org
This paper describes an implementation of Cook's" shade trees" in which shaders are
described as networks of modules, building blocks, whose connections can be defined …
described as networks of modules, building blocks, whose connections can be defined …
[PDF][PDF] The lit sphere: A model for capturing NPR shading from art
While traditional graphics techniques provide for the realistic display of three-dimensional
objects, these methods often lack the flexibility to emulate expressive effects found in the …
objects, these methods often lack the flexibility to emulate expressive effects found in the …
A language for shading and lighting calculations
P Hanrahan, J Lawson - Proceedings of the 17th annual conference on …, 1990 - dl.acm.org
A shading language provides a means to extend the shading and lighting formulae used by
a rendering system. This paper discusses the design of a new shading language based on …
a rendering system. This paper discusses the design of a new shading language based on …
An improved illumination model for shaded display
T Whitted - Proceedings of the 6th annual conference on …, 1979 - dl.acm.org
To accurately render a scene, global illumination information that affects the intensity of each
pixel of the image must be known at the time the intensity is calculated. In a simplified form …
pixel of the image must be known at the time the intensity is calculated. In a simplified form …
Continuous shading of curved surfaces
H Gouraud - Seminal Graphics: Pioneering efforts that shaped the …, 1998 - dl.acm.org
A procedure for computing shaded pictures of curved surfaces is presented. The surface is
approximated by small polygons in order to solve easily the hidden-parts problem, but the …
approximated by small polygons in order to solve easily the hidden-parts problem, but the …
Shading models for point and linear sources
T Nishita, I Okamura, E Nakamae - ACM Transactions on Graphics (TOG), 1985 - dl.acm.org
The degree of realism of the shaded image of a tree-dimensional scene depends on the
successful simulation of shading effects. The shading model has two main ingredients …
successful simulation of shading effects. The shading model has two main ingredients …
Recovering shading from color images
Existing shape-from-shading algorithms assume constant reflectance across the shaded
surface. Multi-colored surfaces are excluded because both shading and reflectance affect …
surface. Multi-colored surfaces are excluded because both shading and reflectance affect …
An improved illumination model for shaded display
T Whitted - ACM Siggraph 2005 Courses, 2005 - dl.acm.org
To accurately render a two-dimensional image of a three-dimensional scene, global
illumination information that affects the intensity of each pixel of the image must be known at …
illumination information that affects the intensity of each pixel of the image must be known at …
[PDF][PDF] A shading language on graphics hardware: The PixelFlow shading system
M Olano, A Lastra - Proceedings of the 25th annual conference on …, 1998 - dl.acm.org
Over the years, there have been two main branches of computer graphics image-synthesis
research; one focused on interactivity, the other on image quality. Procedural shading is a …
research; one focused on interactivity, the other on image quality. Procedural shading is a …