Influence of cross-modal correspondence between auditory and visual stimuli on vection perception in virtual reality

J Kim, J Lee, YJ Kim, J Lee - 2023 IEEE International …, 2023 - ieeexplore.ieee.org
Vection is an optical illusion that enhances the sense of self-translation or self-rotation,
augmenting a sense of moving or rotating without any physical movement. This sense is …

Focused Area of Movement as an Effective Rest Frame for Reducing VR Sickness

MH Park, K Yun, GJ Kim - 2022 IEEE International Symposium …, 2022 - ieeexplore.ieee.org
Sickness is one major obstacle in proliferating the use of virtual reality. The sensory
mismatch between the visual and vestibular senses about user motion is attributed as the …

Air cushion: A pilot study of the passive technique to mitigate simulator sickness by responding to vection

Y Onuki, S Ono, I Kumazawa - 2017 IEEE Virtual Reality (VR), 2017 - ieeexplore.ieee.org
Simulator sickness is an issue in virtual reality environments. In a virtual world, sensory
conflict between visual sensation and self-motion perception occurs readily. Contradiction …

Induction of linear and circular vection in real and virtual worlds

B Bodenheimer, Y Wang, D Maloney… - 2016 IEEE Virtual …, 2016 - ieeexplore.ieee.org
Vection is the illusion of self-motion, usually induced by a visual stimulus. It is important in
virtual reality because inducing it in motion simulations can lead to improved experiences …

Visually induced motion sickness in 360 videos: Comparing and combining visual optimization techniques

P Bala, D Dionísio, V Nisi… - 2018 IEEE International …, 2018 - ieeexplore.ieee.org
As head mounted displays (HMDs) become everyday consumer items, the potential of
immersive Virtual Reality (VR) as a design space becomes ever more promising. However …

Self-motion illusions (vection) in VR—Are they good for anything?

BE Riecke, D Feuereissen, JJ Rieser… - 2012 IEEE Virtual …, 2012 - ieeexplore.ieee.org
When we locomote through real or virtual environments, self-to-object relationships
constantly change. Nevertheless, in real environments we effortlessly maintain an ongoing …

The effect of visual motion stimulus characteristics on vection and visually induced motion sickness

B Keshavarz, AE Philipp-Muller, W Hemmerich… - Displays, 2019 - Elsevier
Several factors contribute to the likelihood of experiencing illusory sensations of self-motion
(ie, vection) in Virtual Reality (VR) applications. VR users can also experience adverse …

Virtual reality sickness predictor: Analysis of visual-vestibular conflict and vr contents

J Kim, W Kim, S Ahn, J Kim… - 2018 tenth international …, 2018 - ieeexplore.ieee.org
Predicting the degree of sickness is an imperative goal to guarantee viewing safety when
watching virtual reality (VR) contents. Ideally, such predictive models should be explained in …

Survey on causes of motion sickness in virtual reality

UA Chattha, MA Shah - 2018 24th International Conference on …, 2018 - ieeexplore.ieee.org
Virtual reality (VR) is a phenomenon in which user feels his/her presence in a virtual
environment using the head mounted display (HMD) device. VR is used in different fields …

[PDF][PDF] Investigation of the influence of scent on self-motion feeling by vection

A Aruga, Y Bannai, T Seno - International Journal of Informatics Society, 2019 - infsoc.org
Vection is an illusion that gives the feeling of motion in the absence of bodily movement.
This phenomenon may occur with the presentation of a screen displaying patterns with …