Effectiveness of virtual reality games in improving physical function, balance and reducing falls in balance-impaired older adults: A systematic review and meta …

Y Ren, C Lin, Q Zhou, Z Yingyuan, G Wang… - Archives of gerontology …, 2023 - Elsevier
Background In recent years, sports games based on virtual reality (VR) have been widely
used in the prevention and treatment of diseases related to the elderly. However, there …

Do virtual reality games improve mobility skills and balance measurements in community-dwelling older adults? Systematic review and meta-analysis

SGR Neri, JR Cardoso, L Cruz, RM Lima… - Clinical …, 2017 - journals.sagepub.com
Objective: To summarize evidence on the effectiveness of virtual reality games and
conventional therapy or no-intervention for fall prevention in the elderly. Data sources: An …

The effect of virtual reality gaming on dynamic balance in older adults

AA Rendon, EB Lohman, D Thorpe… - Age and …, 2012 - academic.oup.com
Background: physical therapy interventions that increase functional strength and balance
have been shown to reduce falls in older adults. Aim: this study compared a virtual reality …

Effects of virtual reality training (exergaming) compared to alternative exercise training and passive control on standing balance and functional mobility in healthy …

L Donath, R Rössler, O Faude - Sports medicine, 2016 - Springer
Background Balance training is considered an important means to decrease fall rates in
seniors. Whether virtual reality training (VRT) might serve as an appropriate treatment …

Effectiveness of virtual reality therapy on balance and gait in the elderly: A systematic review

D Rodríguez-Almagro, A Achalandabaso-Ochoa… - Healthcare, 2024 - mdpi.com
Virtual reality (VR) therapies are presently utilized to treat physical and cognitive
impairments among elderly people. This systematic review aims to collect the most recent …

Immersive virtual reality is effective in the rehabilitation of older adults with balance disorders: A randomized clinical trial

FL Rebêlo, LF de Souza Silva, F Doná… - Experimental …, 2021 - Elsevier
Question What are the effects of immersive virtual reality (IVR) training compared to
conventional physiotherapy on body balance and risk of falls in older adults with balance …

The effects of active video games on patients' rehabilitative outcomes: A meta-analysis

Z Pope, N Zeng, Z Gao - Preventive medicine, 2017 - Elsevier
A meta-analysis on Active Video Games (AVG) as a rehabilitative tool does not appear to be
available. This meta-analytic review synthesizes the effectiveness of AVGs on patients' …

The effectiveness of virtual reality training in reducing the risk of falls among elderly people

MS Kamińska, A Miller, I Rotter… - … interventions in aging, 2018 - Taylor & Francis
Background Virtual reality (VR) training using modern game consoles is an innovative
rehabilitation method for fall-prone elderly people. The aim of this study was to assess the …

Effect of virtual reality exercises on balance and fall in elderly people with fall risk: a randomized controlled trial

N Zahedian-Nasab, A Jaberi, F Shirazi, S Kavousipor - BMC geriatrics, 2021 - Springer
Background Deficient balance and fear of falling in elderly people can lead to disturbed
daily activities, falling, and finally reduced quality of life. Therefore, evaluation of low-risk …

Balance training using virtual reality improves balance and physical performance in older adults at high risk of falls

S Phu, S Vogrin, A Al Saedi… - Clinical interventions in …, 2019 - Taylor & Francis
Purpose Exercise programs designed for falls prevention have been proven effective in
reducing falls by approximately 21%. Virtual reality may provide a viable alternative …