'Migrating to a new virtual world': Exploring MMORPG switching through human migration theory

ACY Hou, CC Chern, HG Chen, YC Chen - Computers in Human Behavior, 2011 - Elsevier
Online gaming has become a popular leisure-time activity. In this study, we enlisted and
adapted the Push–Pull–Mooring model, which analyzes human migratory behavior based …

[PDF][PDF] Leaving a never-ending game: Quitting MMORPGs and online gaming addiction

I Lee, CY Yu, H Lin - Proceedings of DiGRA 2007 Conference: Situated …, 2007 - dl.digra.org
Online game addiction has a negative image and is becoming a public concern in Taiwan.
We look at this phenomenon from another perspective, through interviews with gamers who …

Why users purchase virtual products in MMORPG? An integrative perspective of social presence and user engagement

W Jin, Y Sun, N Wang, X Zhang - Internet Research, 2017 - emerald.com
Purpose Prior studies on virtual product purchase have focused on external technological
factor but have paid less attention to internal user factors. Thus, drawing upon the social …

Understanding users' switching behavior of mobile instant messaging applications: An empirical study from the perspective of push-pull-mooring framework

Y Sun, D Liu, S Chen, X Wu, XL Shen… - Computers in Human …, 2017 - Elsevier
This study employs push-pull-mooring (PPM) framework originated from human migration
literature as the theoretical paradigm to explore the key factors influencing users' switching …

Exploring user experiences as predictors of MMORPG addiction

SH Hsu, MH Wen, MC Wu - Computers & education, 2009 - Elsevier
The overuse of Massively Multiplayer Online Role Playing Games (MMORPGs) is becoming
a significant problem worldwide, especially among college students. Similar to Internet …

Segmenting online gamers by motivation

FC Tseng - Expert Systems with Applications, 2011 - Elsevier
Online games are becoming one of the most profitable online entertainment businesses.
Nevertheless, online game players may have diverse motivations for playing online games …

MMORPG escapism predicts decreased well-being: Examination of gaming time, game realism beliefs, and online social support for offline problems

LD Kaczmarek, D Drążkowski - Cyberpsychology, behavior, and …, 2014 - liebertpub.com
Massively multiplayer online role-playing game (MMORPG) escapists are individuals who
indulge in the MMORPG environment to avoid real world problems. Though a relationship …

An exploratory study of the association between online gaming addiction and enjoyment motivations for playing massively multiplayer online role-playing games

Z Hussain, GA Williams, MD Griffiths - Computers in Human Behavior, 2015 - Elsevier
Massively multiplayer online role-playing games (MMORPGs) are a popular form of
entertainment used by millions of gamers worldwide. Potential problems relating to …

Motivations of play in MMORPGs

N Yee - Proceedings of DiGRA 2005 Conference: Changing …, 2005 - dl.digra.org
An empirical model of player motivations in MMORPGs provides the foundation to
understanding and assessing how players differ from one another and how motivations of …

Exploring the behavioral patterns of learners in an educational massively multiple online role-playing game (MMORPG)

HT Hou - Computers & Education, 2012 - Elsevier
Massively multiple online role-playing games (MMORPGs) are very popular among
students. Educational MMORPGs, however, are very rare, as are studies on gamers' …